Discussion and development of scenarios and campaigns for the game.
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Alex1
Posts: 3 Joined: November 16th, 2006, 5:21 pm
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by Alex1 » November 16th, 2006, 5:36 pm
Sharur, I think the problem might be related to the Wanderer. Do you have the wanderer and has she got injured in the shot before? I've found wesnoth crashes when the wanderer tries to regenerate (and doesn't heal normally, either)
Sharur
Posts: 41 Joined: November 14th, 2006, 2:02 am
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by Sharur » November 17th, 2006, 2:15 am
That is a possibility, because when I tried just ending my turn, the AI killed the Wanderer, whereas when I actually played the turn through, I pulled the Wanderer to safety. I'll try messing with that.
Alex1
Posts: 3 Joined: November 16th, 2006, 5:21 pm
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by Alex1 » November 17th, 2006, 10:34 am
I tried starting again, editting the wanderer's config file (I gave standard healing and regen), and it works fine.
joshudson
Posts: 501 Joined: January 17th, 2006, 8:04 pm
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by joshudson » November 18th, 2006, 6:06 pm
I wonder what the problem is. It works just fine for me.
CHKDSK has repaired bad sectors in CHKDSK.EXE
Alex1
Posts: 3 Joined: November 16th, 2006, 5:21 pm
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by Alex1 » November 19th, 2006, 1:22 pm
I don't know, although there is a typo adjacent is written with adjacient at some point. I don't know if that makes a difference though.
Sharur
Posts: 41 Joined: November 14th, 2006, 2:02 am
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by Sharur » November 20th, 2006, 5:36 am
I'm afraid that I can't be of much help, since I don't know anything about WML & whatnot.
joshudson
Posts: 501 Joined: January 17th, 2006, 8:04 pm
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by joshudson » November 24th, 2006, 2:09 am
I have uploaded a patch that fixes the spelling error noticed by Alex1.
Hopefully, this fixes Sharur's crash as well (I never could replicate it).
CHKDSK has repaired bad sectors in CHKDSK.EXE
Sharur
Posts: 41 Joined: November 14th, 2006, 2:02 am
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by Sharur » November 24th, 2006, 6:57 am
It doesn't, I just tested it. And in fact, what happens is that, once the AI is finishing taking its turn, the game scrolls over towards the Wanderer, and then crashes.
I've attached the saved game from before the end of my turn, since you weren't able to replicate the error.
Attachments
The_Oldwood_Turn_10_Debug.zip
(11.88 KiB) Downloaded 340 times
joshudson
Posts: 501 Joined: January 17th, 2006, 8:04 pm
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by joshudson » November 24th, 2006, 6:16 pm
Try this file. It fixes the spelling error in your savegame. If it still crashes, time to have a developer look at it.
You aren't using Windows, are you?
Attachments
The_Oldwood_Turn_10.zip
(11.66 KiB) Downloaded 366 times
CHKDSK has repaired bad sectors in CHKDSK.EXE
Sharur
Posts: 41 Joined: November 14th, 2006, 2:02 am
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by Sharur » November 25th, 2006, 10:03 am
Still crashes
And no, I'm not using Windows, I'm using OS X.
joshudson
Posts: 501 Joined: January 17th, 2006, 8:04 pm
Contact:
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by joshudson » November 25th, 2006, 4:21 pm
Sorry Sharur. I'm stuck.
CHKDSK has repaired bad sectors in CHKDSK.EXE
Sharur
Posts: 41 Joined: November 14th, 2006, 2:02 am
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by Sharur » November 25th, 2006, 9:20 pm
I tried starting from scratch, and got a crash again as soon as an AI turn ended with the Wanderer injured.
La_vie_en_Wose
Translator
Posts: 259 Joined: February 10th, 2006, 2:46 pm
Location: Europe
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by La_vie_en_Wose » December 18th, 2006, 1:26 pm
Sharur wrote: Still crashes
And no, I'm not using Windows, I'm using OS X.
Which OS exactly ?
If you really hate stupid people, get a girlfriend.
Sharur
Posts: 41 Joined: November 14th, 2006, 2:02 am
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by Sharur » December 19th, 2006, 1:42 am
10.4.8 currently
truffant
Posts: 21 Joined: February 1st, 2007, 7:48 pm
Location: Switzerland
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by truffant » February 8th, 2007, 9:30 pm
Hello!
I played through this campaign with great pleasure.
I am now in the Epilogue of the "The Story Of The Wose" and i found a spelling mistake:
"And so the story was told of how the wood magi awanened…", and the last word should rather be awakened instead of awanened.
Wose are awe-inspiring