Elvish Incursion: A Prologue

Discussion and development of scenarios and campaigns for the game.

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Vulpine
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Re: Elvish Incursion: A Prologue

Post by Vulpine » May 3rd, 2017, 5:38 pm

Updated! V1.1.1 is out, with minor fixes. Scenario 4 was just fine for me on normal, but I know the map and how to beat it :D I changed the starting position anyway, partially to make it easier, partially to make them closer to the edge of the forest.
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
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Also the author of Elvish Incursion, a short little prologue.
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hephoto
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Re: Elvish Incursion: A Prologue

Post by hephoto » September 22nd, 2017, 3:10 pm

Hello,

I did it, great prolog.

But now, I want to play the main story.
Where can I found it ?

Best regards
Hep

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Vulpine
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Re: Elvish Incursion: A Prologue

Post by Vulpine » September 23rd, 2017, 2:54 am

Hi hephoto, I'm glad you enjoyed it!
The main campaign is still in development at this point. I will be sure to create a topic for it when it comes out.
Lately I haven't made much progress, so it may be some time before it is ready for testing, but I hope I can finish without too much delay.
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
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Also the author of Elvish Incursion, a short little prologue.
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Re: Elvish Incursion: A Prologue

Post by Losthunter » November 11th, 2017, 3:22 pm

Great prologue! The first mision was harder than I expected, I really must use backstab strategy. My favourite mision was the second one - I really liked defending strategy used in this scenario. I also like characters and conversations. As I said - great prologue and I can't wait on the rest of campaing :) .

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Vulpine
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Re: Elvish Incursion: A Prologue

Post by Vulpine » November 11th, 2017, 4:25 pm

Thank you, Losthunter; if you liked the classic 'defend the fortress' scenarios then you'll love the next campaign when it comes out :D I think I probably have three too many in there.

The next campaign is coming, just really slowly right now. I'm in the middle of NaNoWriMo, which doesn't leave much time for anything else :(

The first scenario was harder than I had intended; there isn't a whole lot I can do to balance it without making it too easy short of reworking the entire thing, so I've left it alone to work on the next campaign. I might be at the point soon where I can come up with some spoiler art :geek:
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
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Also the author of Elvish Incursion, a short little prologue.
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Sadaharu
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Re: Elvish Incursion: A Prologue

Post by Sadaharu » January 1st, 2018, 12:37 am

It's a nice, compact little campaign. Like any decent gamer I wish there were a few dozen more scenarios to really see how destructive Kait can become, but the option to have a few characters as in an RPG rather than simply spawning a few repeated generic units in every scenario is certainly compelling.

So, it's a prologue… I hope there's a main part as well.

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Vulpine
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Re: Elvish Incursion: A Prologue

Post by Vulpine » January 1st, 2018, 6:52 am

Thank you; I hope there will be a main part as well :whistle:
I'm trying to keep these campaigns short and compact, yet add more characters and scenarios as well. And with so many characters it's hard to do decent AMLAs. (One of the saving graces of the prologue being so short is that I can get away with a sloppy AMLA system...)
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
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Also the author of Elvish Incursion, a short little prologue.
[/shameless_advertising]

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FaeLord
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Re: Elvish Incursion: A Prologue

Post by FaeLord » February 12th, 2018, 9:21 pm

I couldn't even make it to the town in the first scenario on easy, so that's as far as I got. I'm not even sure where the town is because I never got far enough to see it. My advice is shorten that map a bit.
Wesnoth stole my summer . . . again.

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Vulpine
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Re: Elvish Incursion: A Prologue

Post by Vulpine » February 13th, 2018, 4:06 am

I just uploaded a quick fix. Playing through it a few times, I have concluded that it is no longer so hard to complete. I did not, however, shorten the map, not because I'm disregarding your advice; indeed, I think I should probably rework the entire scenario and shorten it as well, but this last play-through felt more or less (to me) like what I had intended. To stay and fight is to invite death, or at least a close shave, and to run is to be constantly harassed.
If it is still too hard, I don't think I have any options left for improvement other than re-working the map, despite my reluctance.

Thank you, sir, for your feedback. It is much appreciated.
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
[shameless_advertising]
Also the author of Elvish Incursion, a short little prologue.
[/shameless_advertising]

Losthunter
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Re: Elvish Incursion: A Prologue

Post by Losthunter » February 13th, 2018, 3:04 pm

In my opinion it is short enough, making it even shorter could make it too easy

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