[Complete] Best two units, the tournament

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nani
Posts: 111
Joined: March 12th, 2009, 10:43 am

Re: Best two units, the tournament

Post by nani »

Just tested the fixed Era with the default map CotB and the incomes, including the p2 preflagged vill, are +2 and +6.
Combined with the modified maps (preflagged vill from turn 2 on) it was +2 and +4, which appears to be correct.
Now is that fixed Era actually doing something new ?

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Dunno
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Re: Best two units, the tournament

Post by Dunno »

Apparently, it doesn't. I tried it too and the bugs still remains... although I don't see any problem in patching the PYR maps, since we already use them and, in fact, anyone who cares about well-balanced match uses those maps.
Oh, I'm sorry, did I break your concentration?

Mabuse
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Joined: November 6th, 2007, 1:38 pm

Re: Best two units, the tournament

Post by Mabuse »

nani wrote: Now is that fixed Era actually doing something new ?
yes it does. or do you think the code added by me has no effect .... :roll:
i suggest you read some of the former posts.

quote from mint:
The extra income issue is gone, but apparently p2 starts with 2 more gold than p1. That could be enough for the 1 extra game changer.

but since this seems to be difficult:
----------------------------------
the problem was that on maps with preowned villages, the era (and the fixed maps) still gacve p2 +2 gold on turn 2, since the preowned-village already produced 2 gold on turn 1.


IMPORTANT:
----------------
OFC the "era" DOESNT work with "default" maps, since the problem with the income-calculation was fixed in the maps and not in the era. that was not implemented by me, by the way

i didnt invent that solution (to fix the maps and not the era), because i actually think it is inferior. the era could be as well adapted to deal with it all alone (and thus work with default maps too)

but since the "fixed" maps are on the server, its clear that we cannot solve the same problem twice, so i had to work with what is there. and that is:
use the "fixed" maps, and simply get rid of the +2 gold (or more) for player 2 in case of a preowned village (or more)
The best bet is your own, good Taste.

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nani
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Re: Best two units, the tournament

Post by nani »

Alrighty, whatever, so maps stay with preflagged vills on turn2 and this new Era-Version is required. :)

Mabuse
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Joined: November 6th, 2007, 1:38 pm

Re: Best two units, the tournament

Post by Mabuse »

dunno vs. mabuse
Spoiler:
PYR_-2p-_Weldyn_Channel_Dunno_Mabuse.gz
(15.24 KiB) Downloaded 167 times
The best bet is your own, good Taste.

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Dunno
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Re: Best two units, the tournament

Post by Dunno »

watch out for those cavs everyone, once they start snatching your villages, you're done for! :wink:
Oh, I'm sorry, did I break your concentration?

soul_steven
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Joined: September 5th, 2009, 5:47 pm

Re: Best two units, the tournament

Post by soul_steven »

I have to replay a game i won soundly over +2 gold? sigh fine

Mabuse
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Re: Best two units, the tournament

Post by Mabuse »

soul_steven wrote:I have to replay a game i won soundly over +2 gold? sigh fine
+2 gold PER round
The best bet is your own, good Taste.

Gnork
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Re: Best two units, the tournament

Post by Gnork »

soul_steven wrote:I have to replay a game i won soundly over +2 gold? sigh fine
Haart's request, sorry :o

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Mint
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Re: Best two units, the tournament

Post by Mint »

Mint vs Mabuse (2nd time) happened on weldyn channel, taking 11 turns.
Spoiler:
Attachments
Mint_vs_Mabuse_(take_2).gz
(14.66 KiB) Downloaded 171 times

Mabuse
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Re: Best two units, the tournament

Post by Mabuse »

mint sums it up.
orc rush proved to be even more fatal then in the first game. i enjoyed it.
in any case mint seems to know what he is doing :)

while i believed in my cavs supernatural powers and decided to take a handful grunts out at dusk :P


edit. i still cannot believe that the grunts took out the skeletons.
The best bet is your own, good Taste.

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Mint
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Re: Best two units, the tournament

Post by Mint »

Mint vs Dunno again :| This time on the freelands.
Spoiler:
PS: I forgot to save replay :oops: so I got this replay from autosave reload. If it's found broken/has no chat then I'll hunt around on the replays server for its proper one.

Edit; I can't believe I forgot the replay after writing explanation about it :doh:
Attachments
PYR_-2p-_The_Freelands_replay.gz
Mint vs Dunno (take 2) on the freelands
(18.7 KiB) Downloaded 171 times

Gnork
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Location: Montréal (QC)

Re: Best two units, the tournament

Post by Gnork »

Spoiler:

Mabuse
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Joined: November 6th, 2007, 1:38 pm

Re: Best two units, the tournament

Post by Mabuse »

i pm'ed my other opponents (greenob, trend, ardelorezo)
The best bet is your own, good Taste.

lesy
Posts: 23
Joined: January 31st, 2009, 6:20 pm

Re: Best two units, the tournament

Post by lesy »

i have pm'd the rest of my group several times so this is the my last attempt, Doc Paterson, Gragorak, uncleshelby, let me know if you want to play (today till GMT 21, friday GMT 10 - 15).

edit: or next week, i'm away for the weekend
Last edited by lesy on January 19th, 2012, 1:59 pm, edited 1 time in total.

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