Scenario 20: North Knalga

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Scenario 20: North Knalga

Post by Content Feedback » May 13th, 2017, 10:36 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
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Konrad2
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Posts: 1058
Joined: November 24th, 2010, 6:30 pm

Re: Scenario 20: North Knalga

Post by Konrad2 » November 5th, 2018, 1:41 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Diabolic, 1.14.3

(2) How difficult did you find the scenario? (1-10)

9

(3) What did you think about the dialog and story?

Well...okay? There wasn't much, but there was also no reason for there to be a lot of talking. Another reasonable random encounter.

(4) What were the major challenges you faced?

Realizing that I have a chance to beat that horde of dwarves and then to actually do this.

(5) How fun do you think the scenario is? (1-10)

6, very scary.

(6) What suggestions do you have to make it more fun?

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Attachments
SotA-Nördliches Knalga Aufzeichnung abspielen.gz
(56.4 KiB) Downloaded 23 times
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

SanDonk
Posts: 32
Joined: June 26th, 2017, 8:58 pm

Re: Scenario 20: North Knalga

Post by SanDonk » November 12th, 2018, 4:20 am

Just found a replay three months later...

1) Medium
2) Not sure now, but probably about 9. I had difficulties beating it and in the record I found at least one instance, where I used save-loading (survival of injured Ras-Tabah), which I do not do regularly.
3) Not sure, probably OK
4) Huge numbers of dwarves, but mainly turn limit + low number of villages to make finish bonus for following scenario
5) Do not remember, but I assume it was fun

Thrash
Posts: 208
Joined: June 25th, 2010, 1:54 pm

Re: Scenario 20: North Knalga

Post by Thrash » November 18th, 2018, 10:36 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?

1.14.5, Corrupt (Challenging), 141 gold

(2) How difficult did you find the scenario? (1-10)

4. Four ancient liches are a buzzsaw, even against dwarf lords. Even spectres, with their high resistance and drain, can hold their own against lords and beat everything else given time (though they have to be careful of thunderer attacks).

(3) What did you think about the dialog and story?

The animation in the opening sequence is very nice. Overall the graphics for this scenario are very good.

(4) What were the major challenges you faced?

It was a little tense for a couple rounds of the initial assault. The RNG could have put me into trouble with some bad luck a couple of times but didn't.

After that, just keeping the Bone Captain and the worthless Death Knight I recruited alive as they both seem to have the resiliency of tissue paper against dwarves. (I should have recruited another necromancer or ghost instead.)

(5) How fun do you think the scenario is? (1-10)

6. The ancient liches are fun like a supercar at first, but seem unbalanced.

(6) What suggestions do you have to make it more fun?

I was curious if any of the items around the leaders castle or to the south did anything, but as far as I can tell no.

It would be nice if the Bone Captain has some role to play yet, he's been window dressing for a while now. Even with leadership, he pales compared to Death Knights.
Attachments
SotA-North Knalga replay.gz
(56.74 KiB) Downloaded 15 times

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