Scenario 19: Lava and Stone

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Scenario 19: Lava and Stone

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(1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
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SanDonk
Posts: 32
Joined: June 26th, 2017, 8:58 pm

Re: Scenario 19: Lava and Stone

Post by SanDonk »

1) 1.14.1, medium (edit: I forgot to change the difficulty back after scenario 15)
2) 4
3) OK
4) I had to completely restart one time after discovering the tunnels structure. After that I also reloaded few times, but it was playable. My biggest disadvantage came from my lame tactic and inappropriate recruitment and laziness for another complete restart. I lost all of my dark sorcerers/necromancers here. They were too fragile, too slow in the dungeon and too unreliable with their only two strikes. My ghosts/spectres/wraiths however worked more then well in wiping out the leaders.
5) 9
6) Nothing, it is nice now.
Konrad2
Forum Moderator
Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Scenario 19: Lava and Stone

Post by Konrad2 »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Diabolic, 1.14.3

(2) How difficult did you find the scenario? (1-10)

7, before dealing with the bulk of Shamans, 4-5 after that.

(3) What did you think about the dialog and story?

I don't think there was much dialogue, but that was fine. It made sense. Basically a random encounter that was reasonable.

(4) What were the major challenges you faced?

Dealing with the first Shaman Wave.

(5) How fun do you think the scenario is? (1-10)

8, Training ghosts and Lichs is nices.

(6) What suggestions do you have to make it more fun?

-
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Thrash
Posts: 223
Joined: June 25th, 2010, 1:54 pm

Re: Scenario 19: Lava and Stone

Post by Thrash »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

1.14.5, Corrupt (Challenging), 242 gold

(2) How difficult did you find the scenario? (1-10)

7

(3) What did you think about the dialog and story?

Have the dialog from yet to be visible trolls as the beginning is not my favorite. Given the importance of understanding the bridges as to strategy, perhaps the player could be given some preview of the terrain?

(4) What were the major challenges you faced?

My first attempt I didn't recruit enough specters and I got bottled up on the first island. Once I understood the terrain and the importance of getting a beachhead past the first island, it was managing shamans and rocklobbers.

(5) How fun do you think the scenario is? (1-10)

6

(6) What suggestions do you have to make it more fun?

Good as is. The bridges are nice and keep it from being a straightforward slog.
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LordWolfDan
Posts: 216
Joined: September 30th, 2018, 7:31 am

Re: Scenario 19: Lava and Stone

Post by LordWolfDan »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

- 1.14.5, Normal

(2) How difficult did you find the scenario? (1-10)

- 6

(3) What did you think about the dialog and story?

- It seems good, though there isn't too much of it here

(4) What were the major challenges you faced?

- Troll Shamans, that's the most challenging aspect of this one

(5) How fun do you think the scenario is? (1-10)

- 6

(6) What suggestions do you have to make it more fun?

- It's okay
Apparos_Vaklas
Posts: 37
Joined: April 24th, 2021, 11:52 am

Re: Scenario 19: Lava and Stone

Post by Apparos_Vaklas »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Diabolic (Difficult) and Version 1.14.16

(2) How difficult did you find the scenario? (1-10)

7

(3) What did you think about the dialog and story?

Pretty solid.

(4) What were the major challenges you faced?

Keeping any valuable units/spectres away from troll shamans but that's part of what made it fun. Lost my only Death Knight and 1 or 2 other levelled units but had plenty of reserves. I almost lost my leader when I moved her too close to the Level 3 troll leader but it was a mistake I could have easily avoided.

(5) How fun do you think the scenario is? (1-10)

9/10. I 'm not a big fan of cave levels but I really liked that I could use the small lake to chokehold and keep many enemy troops occupied with Spectres/Wraiths while my main army went around the other route. I also liked the dynamic between deadly shamans and weak trolls versus my spectres, as well as strong melee trolls versus skeletal units in my army.

(6) What suggestions do you have to make it more fun?

I can't think of anything.
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