Scenario 11: Battleground

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Scenario 11: Battleground

Post by Content Feedback » May 13th, 2017, 10:36 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
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jeremybauerle
Posts: 16
Joined: June 19th, 2017, 4:07 pm

Re: Scenario 11: Battleground

Post by jeremybauerle » June 27th, 2017, 2:57 am

(1) Difficulty level & Version?
  • Corrupt (Challenging) 1.13.8
(2) How difficult did you find the scenario? (1-10)
  • 4
(3) What did you think about the dialog and story?
  • I like the Elvish battle lore and the need to summon spirits stronger than goblins in order to create ghosts.
  • I also like that the Saurians and the Nagas were doing something with their lives - scavenging and trading metals.
  • And I always like when I gain new and interesting units, especially when those units are from a different faction.
(4) What were the major challenges you faced?
  • Finding advantageous unit placement to defend against both enemy factions. It's easy to get trapped between the two on poor defensive tiles.
(5) How fun do you think the scenario is? (1-10)
  • 8. It's a interesting map tactically, and I feel that it requires you to fight on two fronts.
(6) What suggestions do you have to make it more fun?
  • Maybe make it a little easier to reach the Naga leader's base.
  • Maybe include more or rearrange the placement of small fortress tiles and bridges. I only ever fought on the 3 fortress tiles just above the starting base. All the others ended up being decoration.

SanDonk
Posts: 32
Joined: June 26th, 2017, 8:58 pm

Re: Scenario 11: Battleground

Post by SanDonk » May 28th, 2018, 6:51 pm

1) 1.14.1, difficult
2) 5
3) I found it amusing :) Also I was happy to see Ardonna again and I liked the ending and joining of new saurian.
4) To not get overrun by the enemies attacking from every side. It took me few restarts and reloads, but I finally I managed to come with strategy of quick rush with all my units into the area of saurian blue enemy and wiping him out before continuing to nagas (they are closer, so it lures to attack them, but it is a bad idea I found out).
5) 8

Konrad2
Forum Regular
Posts: 1034
Joined: November 24th, 2010, 6:30 pm

Re: Scenario 11: Battleground

Post by Konrad2 » October 24th, 2018, 11:23 am

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Diabolic, 1.14.3

(2) How difficult did you find the scenario? (1-10)

7

(3) What did you think about the dialog and story?

It was interesting. I do think that because of this the distinction between male and female saurians became (ingame) official.

(4) What were the major challenges you faced?

Dealing with the nagas in such a terrain.

(5) How fun do you think the scenario is? (1-10)

7

(6) What suggestions do you have to make it more fun?

-
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Thrash
Posts: 202
Joined: June 25th, 2010, 1:54 pm

Re: Scenario 11: Battleground

Post by Thrash » November 9th, 2018, 10:37 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?

1.14.5, Corrupt (Challenging), 340 gold

(2) How difficult did you find the scenario? (1-10)

4

(3) What did you think about the dialog and story?

Good.

(4) What were the major challenges you faced?

The main challenge is surviving the initial attack from both sides. The first time I got here with much less gold (180?) and found it very difficult, with 340, it's fairly straight forward.

(5) How fun do you think the scenario is? (1-10)

6, the terrain makes for good tactical challenges.

(6) What suggestions do you have to make it more fun?

Good as it is.
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