Scenario 10: Merfolk Revenge

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Scenario 10: Merfolk Revenge

Post by Content Feedback » May 13th, 2017, 10:36 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
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jeremybauerle
Posts: 16
Joined: June 19th, 2017, 4:07 pm

Re: Scenario 10: Merfolk Revenge

Post by jeremybauerle » June 27th, 2017, 2:03 am

(1) Difficulty level & Version?
  • Corrupt (Challenging) 1.13.8


(2) How difficult did you find the scenario? (1-10)
  • 3
(3) What did you think about the dialog and story?
  • I'm glad someone noticed the destruction of a town, especially considering Carcyn looks like it's on a major road between Elensefar and Dan'Tonk/Weldyn.
  • I like the 'fishing' exchange between our Loyal characters.

(4) What were the major challenges you faced?
  • The final push to the merfolk leader was rough. My characters don't do water well, so the enemy leader got to pummel a couple of my guys to death before I could kill him.
(5) How fun do you think the scenario is? (1-10)
  • 6
(6) What suggestions do you have to make it more fun?
  • You could have additional human units - survivors from Carcyn, if the player didn't kill the whole town - arrive from the left bank.

SanDonk
Posts: 32
Joined: June 26th, 2017, 8:58 pm

Re: Scenario 10: Merfolk Revenge

Post by SanDonk » May 28th, 2018, 6:32 pm

1) 1.14.1, difficult
2) 4
3) OK
4) This was an easier one. I managed to pass it on my first try. I recruited only ghosts and walking corpses, if I remember correctly, and managed to level one nightgaunt here. It was mainly a defensive scenario with attacks alongside the coast during night and retreating into inland the rest of time. Acutally I ended in the last turn 27/27. The limit is very rough here. Also I hated those guys with nets :)
5) 8

Konrad2
Forum Regular
Posts: 1057
Joined: November 24th, 2010, 6:30 pm

Re: Scenario 10: Merfolk Revenge

Post by Konrad2 » October 24th, 2018, 11:20 am

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Diabolic, 1.14.3

(2) How difficult did you find the scenario? (1-10)

6

(3) What did you think about the dialog and story?

The mermans behavior was possible, but questionable.

(4) What were the major challenges you faced?

Drawing the merfolk in while not baiting too many at once.

(5) How fun do you think the scenario is? (1-10)

5

(6) What suggestions do you have to make it more fun?

-
Attachments
SotA-Rache des Meervolks Aufzeichnung abspielen.gz
(35.57 KiB) Downloaded 15 times
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

Thrash
Posts: 208
Joined: June 25th, 2010, 1:54 pm

Re: Scenario 10: Merfolk Revenge

Post by Thrash » November 9th, 2018, 10:24 pm

(1) What difficulty level and version of Wesnoth have you played the scenario on?

1.14.5, Corrupt (Challenging), 245 gold

(2) How difficult did you find the scenario? (1-10)

3

(3) What did you think about the dialog and story?

Fine.

(4) What were the major challenges you faced?

Netcasters.

(5) How fun do you think the scenario is? (1-10)

6

(6) What suggestions do you have to make it more fun?

I always think a sea monster should show up at some point whenever an ocean is involved :-)
Attachments
SotA-Merfolk Revenge replay.gz
(33.4 KiB) Downloaded 9 times

LordWolfDan
Posts: 138
Joined: September 30th, 2018, 7:31 am

Re: Scenario 10: Merfolk Revenge

Post by LordWolfDan » Yesterday, 7:57 am

(1) What difficulty level and version of Wesnoth have you played the scenario on?

- 1.14.5, Normal

(2) How difficult did you find the scenario? (1-10)

- 5

(3) What did you think about the dialog and story?

- I like it how someone who's not a human decides to avenge the people of Carcyn... only to taste death in their mouths

(4) What were the major challenges you faced?

- Luring out the mermen onto the land

(5) How fun do you think the scenario is? (1-10)

- 5

(6) What suggestions do you have to make it more fun?

- Adding a water serpent or cuttle fish that'd fight for neither sides.

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