Scenario 5: Blackwater

Feedback for the mainline campaign Secrets of the Ancients.

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Thrash
Posts: 223
Joined: June 25th, 2010, 1:54 pm

Re: Scenario 5: Blackwater

Post by Thrash »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

1.14.5, Corrupt (Challenging, 224 gold

(2) How difficult did you find the scenario? (1-10)

7

(3) What did you think about the dialog and story?

Good.

(4) What were the major challenges you faced?

Lack of healing. Realizing that one has to be really aggressive at night, even if it means putting yourself into the sand and vulnerable.

I played this a few times until I won and found there is lots of variability given the horsemen and lots of units being in poor defensive terrain. The RNG can cause big swings.

I think this scenarios calls for a larger supply of walking corpse cannon fodder than I used.

(5) How fun do you think the scenario is? (1-10)

6

(6) What suggestions do you have to make it more fun?

Nothing comes to mind.
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LordWolfDan
Posts: 216
Joined: September 30th, 2018, 7:31 am

Re: Scenario 5: Blackwater

Post by LordWolfDan »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

- 1.14.5, Normal

(2) How difficult did you find the scenario? (1-10)

- 6

(3) What did you think about the dialog and story?

- Seems interesting and as for the captain, guess he had to "betray" Ardonna. The appearance of shadow is quite interesting

(4) What were the major challenges you faced?

- Making sure I don't lose any precious units

(5) How fun do you think the scenario is? (1-10)

- 6

(6) What suggestions do you have to make it more fun?

- None to think
Offriender
Posts: 5
Joined: July 17th, 2019, 2:48 am

Re: Scenario 5: Blackwater

Post by Offriender »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
Medium 1.14

(2) How difficult did you find the scenario? (1-10)
5

(3) What did you think about the dialog and story?
It was good I read it

(4) What were the major challenges you faced?
I expected it to be really hard but somehow it wasn't! I let them come to me during the day, pushed forward at night and somehow their line was broken by the second day/night cycle.

(5) How fun do you think the scenario is? (1-10)
8

(6) What suggestions do you have to make it more fun?
The last enemy unit I had was a horse that had waded into the water to annoy a bat I had sitting in a village. It was silly that he didn't help his team, and chasing him down with a force strong enough to reliably kill him was annoying. I don't think there's anything you can do about that, though.
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Helmet
Posts: 641
Joined: December 19th, 2006, 5:28 pm
Location: Florida, USA

Re: Scenario 5: Blackwater

Post by Helmet »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
EASY difficulty, BfW version 1.15.6

(2) How difficult did you find the scenario? (1-10)
8. I had to re-start once.

(3) What did you think about the dialog and story?
Enjoyable. Plus the illustrations are impressive.

(4) What were the major challenges you faced?
Developing an effective strategy to exit the ship. Resisting the urge to chase down poisoned enemies and finish them off.

(5) How fun do you think the scenario is? (1-10)
10. The ship is awesome. Also, the cliffhanger ending was nifty.

(6) What suggestions do you have to make it more fun?
None.
Author of:
DIY Campaign, Confederacy of Swamp Creatures: Big Battle 1, Confederacy of Swamp Creatures: Big Battle 2, Frogfolk Delivery Service, The Pool of Ek.
Apparos_Vaklas
Posts: 37
Joined: April 24th, 2021, 11:52 am

Re: Scenario 5: Blackwater

Post by Apparos_Vaklas »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Diabolic (Difficult) and Version 1.14.16

(2) How difficult did you find the scenario? (1-10)

10 at first, 8 when I adjusted my strategy properly.

(3) What did you think about the dialog and story?

Very Good. I really liked the enemy leader's reaction to the undead captain and the dialogue of the characters.

(4) What were the major challenges you faced?

Stopping the initial waves of enemies from boarding the ship without losing any important units

(5) How fun do you think the scenario is? (1-10)

10

(6) What suggestions do you have to make it more fun?

I can't think of anything.
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