Wesnoth 1.11.17: 1.12 Release Candidate 1

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Wesnoth 1.11.17: 1.12 Release Candidate 1

Postby shadowm » October 12th, 2014, 9:53 am

Wesnoth 1.11.17, our sixteenth publicly announced development release in this series, is now available. Designated as the first release candidate for Wesnoth 1.12, it also marks the beginning of the end of this long and fascinating journey.

For the full announcement with more details about the road ahead — including the various ways you can help us — come join us in the forum thread for this release!

As on previous occasions, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a considerably more complete and technical full changelog.

The source code, Windows, OS X, and OpenPandora packages are already available on the downloads page. You may also find packages for other platforms there as they become available.

Although this is a release candidate for the next stable series and should be — in theory — rid of game-breaking bugs, there may still be issues that have not been reported to us yet. There are also a few known bugs which await to be fixed before 1.12.0, listed in the full announcement.

You may comment on this release in the forums.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
I also made Wesnoth RCX, a team-color preview tool for artists and content creators.
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shadowm
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