Wesnoth 1.11.16 (1.12 beta 6): Development Release

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Wesnoth 1.11.16 (1.12 beta 6): Development Release

Postby shadowm » July 14th, 2014, 8:55 am

Our fifteenth (properly announced) development release in this series, Wesnoth 1.11.16, is finally here! As should be expected of a new beta release after such a long delay, this version delivers a large number of bug fixes and improvements made since version 1.11.15. Check the forum thread with the full announcement and release notes for a brief description of the most notable items.

As with previous releases, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a (relatively) more complete and technical full changelog with more detailed contents.

The source code, Windows, OS X, and OpenPandora packages are already available on the downloads page. You may also find packages for other platforms there as they become available.

Bear in mind that this is a beta version for the next stable series — as such, it is likely to be affected by bugs that you should report so we can fix them before 1.12.0!

You may comment on this release in the forums.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
I also made Wesnoth RCX, a team-color preview tool for artists and content creators.
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shadowm
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