Wesnoth 1.11.15 (1.12 beta 5): Development Release

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Wesnoth 1.11.15 (1.12 beta 5): Development Release

Postby shadowm » May 26th, 2014, 2:54 am

Due to unexpected issues cropping up at the last minute, the fourteenth publicly-announced development release in this series is not Wesnoth 1.11.14, but rather Wesnoth 1.11.15. As should be expected of a new beta release, this version delivers more bug fixes and improvements made since version 1.11.13. Check the forum thread with the full announcement and release notes for a brief description of the most notable changes.

As with previous releases, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a (relatively) more complete and technical full changelog with more detailed contents.

The source code, Windows, OS X, and OpenPandora packages are already available on the downloads page. You may also find packages for other platforms there as they become available.

Bear in mind that this is a beta version for the next stable series — as such, it is likely to be affected by bugs that you should report so we can fix them before 1.12.0!

You may comment on this release in the forums.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
I also made Wesnoth RCX, a team-color preview tool for artists and content creators.
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