Roll 2 Dodge: Wesnoth Forums Edition

This is the place for forum games, not discussing games (Off-Topic), games development (Games Development), or Wesnoth (all other forums above).

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shakenspear
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Joined: October 7th, 2010, 10:02 am

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by shakenspear »

add something random to the game or something maybe that will spark people's activity?
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Dragonchampion
Posts: 758
Joined: November 6th, 2007, 7:46 pm
Location: North Carolina

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

I have a good idea...

Anyways, have actions, everyone that is ingame, ready by tomorrow. Whether you have an action or not, I am rolling.
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
creonto
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Joined: September 30th, 2010, 11:33 pm

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by creonto »

can i keep my old action?
if not: Start looking for a way up and out of the facility.
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wesfreak
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Joined: October 28th, 2007, 1:11 pm
Location: in a land far far away

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by wesfreak »

Here's the list:
Shakenspear: Major:Learn how to shoot a versatile kamekameha beam
Minor: look for something to defend myself with

Wesfreak: Major: Analyse Aila's source code. Minor: look for a way out of the facility.

Shadowkiller: >Look for a way outside this damn facility together with wesfreak.

Creonto: Start looking for a way up and out of the facility.
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Dragonchampion
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Joined: November 6th, 2007, 7:46 pm
Location: North Carolina

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

Sorry guys, only have time to do Minecraft tonight, due to the fact that this next roll will be a doozy. Will have to wait till tomorrow. Sorry about being late, was my own fault, completely forgot to watch the time. :doh:
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
ShadoWKilleR
Posts: 0
Joined: August 25th, 2010, 4:59 pm

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by ShadoWKilleR »

Let me finish my action this turn and then make an elusive jelly monster kidnap me.

Weee, I [censored] hate the army :D
shakenspear
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Joined: October 7th, 2010, 10:02 am

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by shakenspear »

I don't even get what you're talking about o.O lol
Kainerok
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Joined: December 1st, 2010, 4:50 am

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Kainerok »

He got drafted D:

Shadow, what country do you live in?
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Dragonchampion
Posts: 758
Joined: November 6th, 2007, 7:46 pm
Location: North Carolina

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

Rolling Now.

Creonto, Wesfreak, Shakenspear, Calypsa
Each of you start looking for any ways to leave the area, including searching rooms one by one. Finally, you seem to notice that a faint glow is coming from behind a security-locked steel door. Forcing it open using a combination of Technokenisis and Brute force, you look inside to see what can only be described as a massive portal.

This portal fills most of the room, and is tinged with blue. it swirls infinitely into itself, but you think you can see glimpses of stars on the other side.

You notice a hastily scribbled note on a table next to you. It reads,

"Someone is attacking the lab. I need to get out of here! The dimensional gate might be the way out, but noone who went in has ever returned, except for drones and other inanimate objects. We are in trouble either way, so I am going to take my chances in another dimension. To make sure noone follows me, I set the portal to scramble the dimensional code when I go through it. I wish myself luck."

As you all get closer to the portal, you seem to grow weaker. Something odd is going on with this portal...

Suddenly, the steel mechanical door slams shut behind you, and a pair of digital eyes looks at you through a computer screen near the portal. They seem almost... smug.

After a few minutes, a readout appears on the screen.

"I have finally figured out how to dispose of a large factor hampering the defense of this facility. There is no escape from this room other than the door you came through and the portal. I have sealed the door, permanently so it cannot be opened. do not know what waits for you past that portal, nor do I care. You are a hinderance that has been removed. Either go through the portal or starve to death, I care not which."

Calypsa shrugs, and turns to the three of you. "Well, I am not waiting to starve. I can tell from here this is an emergency room that can be sealed with a press of a button. Good luck, if I never see you again that is."

With that, Calypsa steps through the portal and is gone.

Progressing through the portal will cause you to have a 1:6 chance of keeping each item in your inventory, and instant total ability loss. If you do not progress through the portal, you die in 2 turns, which is unavoidable except with two consecutive 5s. Feeling lucky? Go for it.

Wesfreak
Effects:
Metal Body (Immune to normal bullets)
Technokenisis Jammed (Cannot use Technokenisis)
Shield Generator Overload (Overloaded; will not work without repairing. Will meltdown if used again.)


Abilities:
Technokenisis (Manipulation ability over robotics and mechanics.)
Technical Readouts (Can see detailed descriptions about anything in your databank, which includes most items made by the Empire)
Weapon Manufacturing Core (Can shut down systems to temporarily manufacture weapons from raw materials (Ores, metal sheets, scrap metal.) that you find. Can make any weapon in the above list of weapons.) (OFFLINE)
Reassembly Initiative (Will reassemble parts if dis-assembled. Will not occur if main processor is destroyed)
Force Field Proficiency (Less chance to harm self with generated shields, cannot harm self with basic shields (anti-melee or anti-laser or anti-bullet)
Minor Electrokenisis (Control over static electricity)

Inventory:
Energy Blades (Attached to wrists, perfect melee weapons)
Laser Cannon (Shoulder-Mounted)
Laser Turret (Shoulder-Mounted, medium damage laser blasts)
Desert Eagle (Arm-Mounted, infinite ammo)
Shoulder-Mounted Pierce Cannon (Can shoot flesh-based enemies in a straight line and hit all of them.)
Internal Force Field Generator (Can create Force Fields)
7 Desert Eagles
3 Laser Cannons
3 Piercing Assault Rifles
2 Laser Rifles
1 Energy Blades



Creonto
Effects:
THOR class Armorsuit (Active)
Amnesia (Lost all skills, memory, and past)

Abilities:
Enhanced Reactions

Inventory:
Force Field Generator Wristband
2 Energy Blades
1 Energy Bolt Assault Rifle (Infinite Ammo)
1 Energy Grenade Launcher (Infinite Ammo, Ammo can be used as grenades)
Energy Cannon



Shakenspear
Effects:
None

Abilities:
None

Inventory:
None
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
creonto
Posts: 0
Joined: September 30th, 2010, 11:33 pm

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by creonto »

go through the portal
shakenspear
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Joined: October 7th, 2010, 10:02 am

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by shakenspear »

you didn't let me learn my ability after you said we got perfect 5 rolls =/
stick my hand through the portal and wave it around first and then go through
once im through learn how to use a kamehamehaa beam =D

i bet the other side of the portal is orange
Last edited by shakenspear on July 22nd, 2011, 11:25 pm, edited 1 time in total.
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wesfreak
Posts: 1020
Joined: October 28th, 2007, 1:11 pm
Location: in a land far far away

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by wesfreak »

I have never been so glad to technically be an inanimate object.


Minor: I hand Shakenspear an energy blade, 2 desert eagles, one laser rifle, one piercing assault rifle and a laser cannon.

Major: I step through the portal.
shakenspear
Posts: 0
Joined: October 7th, 2010, 10:02 am

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by shakenspear »

i had nothing to lose now i do...oh well free stuff XD
shakenspear
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Joined: October 7th, 2010, 10:02 am

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by shakenspear »

now there is where the thread gets inactive, dragonchampion we are ready for a roll
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Dragonchampion
Posts: 758
Joined: November 6th, 2007, 7:46 pm
Location: North Carolina

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

OK, sorry guys, was out for my birthday today. Early, but still.

Roll tomorrow. :wink:
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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