Problem.

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hbi31
Posts: 1
Joined: February 6th, 2018, 1:50 am

Problem.

Post by hbi31 » February 6th, 2018, 1:54 am

I have not seen any page listing those minimal requirements, which may be useful for some people (for example, people trying to contribute: should they take care about using less memory, or less CPU cycles? This change the algo you will prefer to use.).
So, I wonder if it would not be useful to have a wiki page with reports about:
* wesnoth version
* hardware+OS where the version works only fast enough to be supportable ( I guess wesnoth's options used should be provided )
* hardware+OS where wesnoth works just well
I guess this would imply having some FPS report option and things like that, but for now people can at least judge in a rough way.
If such page should be started, I can run wesnoth 1.12 on a debian stable (I have compiled wesnoth myself) with a 1.6GHz monocore 32 bits processor, with a GeForce 4 card, using nouveau drivers.
Disabling as many animations as possible (but still showing fights and AI moves, with a turbo mode of x2 enabled ) makes the game slow but it's tolerable.
On the other hand, in the lobby, enabling filter just kill performances, even when enabling nothing in the filter.

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octalot
Code Contributor
Posts: 203
Joined: July 17th, 2010, 7:40 pm

Re: Problem.

Post by octalot » February 6th, 2018, 11:22 am

Please change the title of the thread to something more than just "Problem."

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