Healing twice in one round?

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WurmD
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Joined: July 9th, 2017, 1:12 pm

Healing twice in one round?

Post by WurmD » January 20th, 2018, 10:37 am

Hi,

I just noticed (in v1.12.5) that you can heal twice in one round if you have allies with healing units:
- When ally turn starts healer unit heals your units adjacent to it
- When your turn starts your units heal normally

Is this intended behaviour?
Was this changed in the most recent version?

Cheers!

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Ravana
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Re: Healing twice in one round?

Post by Ravana » January 20th, 2018, 11:06 am

Not changed.

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Xara
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Re: Healing twice in one round?

Post by Xara » January 20th, 2018, 11:32 am

Been always like that, intended I suppose.
It pronounces Sha'ha, not Zara.

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Eagle_11
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Joined: November 20th, 2013, 12:20 pm

Re: Healing twice in one round?

Post by Eagle_11 » January 20th, 2018, 12:24 pm

Healers heal friendly units adjacent to them at the begin of their side's turn, this is intended behaviour.

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Sapient
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Re: Healing twice in one round?

Post by Sapient » January 20th, 2018, 4:53 pm

I did propose a change that would have prevented heals stacking beyond normal limits onto a single unit, a behavior which I considered undesirable, but unfortunately the proposal didn't gain much favor with the MP devs or the MP community. You can still read it here: viewtopic.php?t=15880
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."

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Ravana
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Re: Healing twice in one round?

Post by Ravana » January 20th, 2018, 5:11 pm

Healing can have affect_allies=no. It is also possible to create stackable healing ability.

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Eagle_11
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Re: Healing twice in one round?

Post by Eagle_11 » January 20th, 2018, 5:21 pm

The only change possibly warranted to healing would be to not affect the undead.

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