MP late game scenario

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MP late game scenario

Post by alkair » January 13th, 2018, 10:46 pm

I am not that experienced with this game so i want to now what races are more effective in a long term game. And which units specifically.

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Re: MP late game scenario

Post by Pentarctagon » January 13th, 2018, 11:17 pm

Depending on how long of a game you're talking about, Ghouls would end up doing very well due to their Feeding ability. The level four advancements of the Mage and Elvish Shaman lines would also be good.
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Re: MP late game scenario

Post by name » January 14th, 2018, 6:41 am

Some general guidelines for a long game:

Both level 0 units and expensive level 1 units are better long term investments as they reduce upkeep costs.

Units with healing, cures or regenerate become more important as the ratio of units to villages taxes your ability to heal the former using the latter. For the same reason, resistances to damage and terrain defense rates become more important than raw hitpoints.

Fast units, stealthy units and units with backstab are worse as maneuvering is constrained by the increased size of opposing lines of defense.

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Re: MP late game scenario

Post by Samonella » January 15th, 2018, 7:35 am

I'm far from a multiplayer expert, but I think drakes are pretty good on long games for two reasons:

1) long game probably means large map, and drakes/saurians are pretty maneuverable

2) their units are more expensive, which means more power for the same amount of upkeep
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