Siege of Elensefar Starting Gold

General feedback and discussion of the game.

Moderators: Forum Moderators, Developers

Siege of Elensefar Starting Gold

Postby fredbobsmith2 » October 6th, 2017, 7:49 pm

Not entirely sure where this topic belongs but...

I've read that the starting gold for Siege of Elensefar, having completed Isle of the Damned, is supposed to be the finishing gold from IotD PLUS the 40% carryover from tBoP PLUS the minimum starting gold. As far as I can tell the gold from tBoP is lost completely, and I only start with the other 2 sources.

Which is okay, but on hard leaves me somewhat crippled on gold for SoE.

Is this how it's supposed to work? Also, which route do other players typically go with? On challenging difficulty anyways.
fredbobsmith2
 
Posts: 50
Joined: October 23rd, 2010, 1:57 am

Re: Siege of Elensefar Starting Gold

Postby Velensk » October 6th, 2017, 9:22 pm

I normally go by land just because of the gold.

The amount of gold I get there varies but I aim to have at least 300 gold.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
Velensk
Multiplayer Contributor
 
Posts: 3974
Joined: January 24th, 2007, 12:56 am

Re: Siege of Elensefar Starting Gold

Postby zookeeper » October 7th, 2017, 7:10 am

The carryover gold for SoE is the carryover gold from tBoP; the amount you finish IotD with is lost and irrelevant. Or at least that's what's supposed to happen.

It's true that it seems like going by land would let you get more gold, so maybe you should still get 40% of the finishing gold of IotD on top of the carryover from tBoP, or something like that.
User avatar
zookeeper
WML Wizard
 
Posts: 9617
Joined: September 11th, 2004, 10:40 pm
Location: Finland

Re: Siege of Elensefar Starting Gold

Postby Tad_Carlucci » October 7th, 2017, 3:05 pm

Isle of the Damned saves the gold and restores it at the end. The idea being your gold was on your ship, is not available while you're sbipwrecked, and is available again once you are rescued.

Losing the gold from IotD always seemed wrong. But, if we were to let you keep it, then we should deduct the original gold to pay back the loan, add the remainder to your on-ship gold (or subtract the shortfall), and then charge the 40% on the balance. My thinking is many would complain about this, though, since I expect it would usually be a net loss in gold.
I forked real life and now I'm getting merge conflicts.
Tad_Carlucci
Developer
 
Posts: 210
Joined: April 24th, 2016, 4:18 pm


Return to Users’ Forum

Who is online

Users browsing this forum: No registered users and 3 guests