Orcish Assassin Terrain MPs

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Pagawan
Posts: 32
Joined: January 29th, 2014, 1:52 pm

Orcish Assassin Terrain MPs

Post by Pagawan »

It is my understanding that all (default) orcs easily navigate through hills with 1mp required to cross this terrain. However this rule doesn't seem to be applied to the Orcish Assassin who uses 2mps to cross hill terrain.
I believe this should be changed. That is unless there is a reasonable point for the unit to be different from the rest of his faction brothers.
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zookeeper
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Joined: September 11th, 2004, 10:40 pm
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Re: Orcish Assassin Terrain MPs

Post by zookeeper »

It's that way because of multiplayer balance, and thus would be extremely difficult to change.
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Samonella
Posts: 382
Joined: January 8th, 2016, 5:41 pm
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Re: Orcish Assassin Terrain MPs

Post by Samonella »

We talked about it a bit here, and long ago here. It sounded like no one is fiercely opposed to the idea, but it would be a serious pain to get enough support/testing from the multiplayer community to actually make a change. No one who pulls enough weight to try thinks it's important enough to go through the huge hassle.
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