Why doesn't the AI recruit spearmen vs drakes?
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Why doesn't the AI recruit spearmen vs drakes?
I know Wesnoth AI isn't the brightest, but what makes spearmen so unappealing to it in the drake matchup?
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- Alarantalara
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Re: Why doesn't the AI recruit spearmen vs drakes?
Alternately, if you have 1.11, play against the Experimental AI in multiplayer.
In a quick AI vs AI game by turn 22, the drakes recruited:
1 Burner
8 Clashers
6 Fighters
2 Gliders
4 Augurs
The loyalists recruited:
1 Bowman
3 Cavalryman
2 Fencers
2 Heavy Infantrymen
20 Spearmen
(The loyalists won)
In a quick AI vs AI game by turn 22, the drakes recruited:
1 Burner
8 Clashers
6 Fighters
2 Gliders
4 Augurs
The loyalists recruited:
1 Bowman
3 Cavalryman
2 Fencers
2 Heavy Infantrymen
20 Spearmen
(The loyalists won)
Re: Why doesn't the AI recruit spearmen vs drakes?
Uh-huh, interesting. Thank you.
I'm just... a guy...
I'm back for now, I might get started on some work again.
I'm back for now, I might get started on some work again.
Re: Why doesn't the AI recruit spearmen vs drakes?
The other answer to your question is that a few versions ago an "improvement" to the AI made it never recruit spearmen, elvish fighters, drake fighters (and various other units) in MP. The current algorithm thinks heavy infantry, woses, and clashers are better no matter what. It's an interesting example of how hard it is to come up with effective AI. It's great that a new version is coming!
Re: Why doesn't the AI recruit spearmen vs drakes?
Yes, this led some people changing to random recruitment because it was harder to counter for them. In campaigns it was also recruiting high level units only despite being allowed to recruit low level ones for bigger armies. Quite odd and easy to counter when the opponent in the campaign only fielded 3-4 L3 and nothing else.Kymille wrote:The other answer to your question is that a few versions ago an "improvement" to the AI made it never recruit spearmen, elvish fighters, drake fighters (and various other units) in MP. The current algorithm thinks heavy infantry, woses, and clashers are better no matter what. It's an interesting example of how hard it is to come up with effective AI. It's great that a new version is coming!
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