I have many ideas for developing this game.

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Dugi
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Re: I have many ideas for developing this game.

Post by Dugi »

That is a reason important enough. Good to know.

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A Guy
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Re: I have many ideas for developing this game.

Post by A Guy »

pauxlo wrote:One reason (I'm not sure if it is the only one) for IftU not being mainlined is that its author didn't want it to be.
Shadowmaster, why you do this to us?
I'm just... a guy...
I'm back for now, I might get started on some work again.

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Ninjuri
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Re: I have many ideas for developing this game.

Post by Ninjuri »

I know i'm a little late to the thread but... ONLY THREE FACTIONS?

I would root for just the opposite, it is the dream of mine to one day choose from over 100 factions! Each one balanced, and some more balanced than others! :eng:
Fate is against me.

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lipk
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Re: I have many ideas for developing this game.

Post by lipk »

I would root for just the opposite, it is the dream of mine to one day choose from over 100 factions! Each one balanced, and some more balanced than others!
Have a look at Ageless Era. There're only 82 factions and far from balanced, but it's something :)
Shadowmaster, why you do this to us?
I think the main reason is that UtBS is pretty similar to IftU in various aspects (protagonists, setting, some plot elements), and shadowmaster (and the others) didn't want to have two similar campaigns in mainline.

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Iris
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Re: I have many ideas for developing this game.

Post by Iris »

No, the main reason is that IftU sucks, which makes it automatically ineligible for inclusion in anything where I might be able to influence the general maintainers’ decisions.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.

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AxalaraFlame
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Re: I have many ideas for developing this game.

Post by AxalaraFlame »

shadowmaster wrote:No, the main reason is that IftU sucks, which makes it automatically ineligible for inclusion in anything where I might be able to influence the general maintainers’ decisions.
But it can beimproved. I have a horde of ideas to improve it, but I think you will not consider any of them good so I keep slience till now.

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Iris
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Re: I have many ideas for developing this game.

Post by Iris »

I am not the maintainer, so I obviously will not consider them. That would be Espreon’s call.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.

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AxalaraFlame
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Re: I have many ideas for developing this game.

Post by AxalaraFlame »

Ok. I will go seek for him. However you AtS have many kinds of weakness just like IftU, say the long-lasting finale, share little difference. Don't you think so?

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Iris
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Re: I have many ideas for developing this game.

Post by Iris »

AxalaraFlame wrote:Ok. I will go seek for him. However you AtS have many kinds of weakness just like IftU, say the long-lasting finale, share little difference. Don't you think so?
I think that there is a topic for AtS in Scenario & Campaign Development—linked in my signature as well—which would be better suited for discussing this tangent.

Not that I understood what you meant anyway.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.

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AxalaraFlame
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Re: I have many ideas for developing this game.

Post by AxalaraFlame »

If you think I speak alien language, ok...fine.
My last question for today is: I know exactly that you are online, but why are you invisible?

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Iris
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Re: I have many ideas for developing this game.

Post by Iris »

Because it’s an option to which users have always had access; an option that I enabled on my account in particular for personal reasons.

This is getting awkward.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.

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Crendgrim
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Re: I have many ideas for developing this game.

Post by Crendgrim »

And Off-Topic. Please come back to the actual topic of the thread (which is not discussing the quality of IftU/AtS or forum mechanics), or let it rest in peace.
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