New CVS Snapshot for Windows with Editor
Moderator: Forum Moderators
New CVS Snapshot for Windows with Editor
http://www.wesnoth.org/files/win-0.5.2-CVS-5-Dec.exe
Contains a basic map editor which kinda works. If the map editor crashes, or has bugs though, I don't really want to know. We are looking for a volunteer to work on the map editor.
Basic instructions for editor:
- will ask you to save on exit
- press a number - 1, 2, 3 etc, to set a starting location on the tile you're currently on
- if you want to create a new map other than the default size, you will have to do it using a text editor, and then edit using the map editor
- I recommend using Cowboy's random map generating perl script in conjunction with the map editor
Also includes some new scenarios, storyline reworking, and automatic and manual naming of units (only human and elvish units are currently named).
It is not recommended to play from saved games passed the 4th scenario with this version, because some major storyline changes have taken place which will make such games not make much sense.
Any bug reports with Wesnoth itself, including whether the storm trident bug still occurs, will be greatly appreciated, because we are coming up to time for a new release.
David
Contains a basic map editor which kinda works. If the map editor crashes, or has bugs though, I don't really want to know. We are looking for a volunteer to work on the map editor.
Basic instructions for editor:
- will ask you to save on exit
- press a number - 1, 2, 3 etc, to set a starting location on the tile you're currently on
- if you want to create a new map other than the default size, you will have to do it using a text editor, and then edit using the map editor
- I recommend using Cowboy's random map generating perl script in conjunction with the map editor
Also includes some new scenarios, storyline reworking, and automatic and manual naming of units (only human and elvish units are currently named).
It is not recommended to play from saved games passed the 4th scenario with this version, because some major storyline changes have taken place which will make such games not make much sense.
Any bug reports with Wesnoth itself, including whether the storm trident bug still occurs, will be greatly appreciated, because we are coming up to time for a new release.
David
Okay, (1) immediately after it crashes, can you see if the file stderr.txt exists in the directory BfW is installed in, and if it is, send it to me? (2) would you be able to get me a saved game when it's about to happen, with this release?Circon wrote:Yes, the ****ing Storm Trident/Merman Lord bug still occurs. Rarely, I'll grant you, but the game just crashed on me.
EDIT: even if you can't do (2), (1) would greatly help.
David
I do not know whether and if where I have posted some bugs I have found.
Well now I can recall only the fact that Goblin Pillagers ingame had "no description availble" though there was description in file.
Anyway forum is not that good think for developers, searching through all those sub forums, then all threads. Also phpbb strangely marks all as read when i close my IE...
So maybe we should switch to sth. else? Like discussion lists (or however you call that in English).
Well now I can recall only the fact that Goblin Pillagers ingame had "no description availble" though there was description in file.
Anyway forum is not that good think for developers, searching through all those sub forums, then all threads. Also phpbb strangely marks all as read when i close my IE...
So maybe we should switch to sth. else? Like discussion lists (or however you call that in English).