iPad version support/feedback thread

General feedback and discussion of the game.

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KylePoole
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iPad version support/feedback thread

Post by KylePoole » March 28th, 2010, 3:25 pm

You may have heard of a new device coming out from Apple called the iPad. This "revolutionary and magical" device is a 1024x768 touch screen tablet running iPhone OS. And they're going to sell a bazillion units. And Wesnoth will be ready for it! The cost will be only $0.99, with proceeds split between myself and the Wesnoth project.

I think playing on the iPad will be a great experience, perhaps even better than on the desktop. Tapping to select units just feels so much more natural!

Here is a "picture-in-picture" comparison of the iPad and iPhone

Image
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Sangel
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Re: Wesnoth for iPad

Post by Sangel » March 28th, 2010, 4:24 pm

Looks great! But poor Jedd needs to be more optimistic.
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Zerovirus
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Re: Wesnoth for iPad

Post by Zerovirus » March 28th, 2010, 5:29 pm

Why only .99 for the iPad version and 5 or 6 dollars for the iPhone version? Seems kinda backwards to me.

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Re: Wesnoth for iPad

Post by Unnheulu » March 28th, 2010, 6:02 pm

Zerovirus wrote:Why only .99 for the iPad version and 5 or 6 dollars for the iPhone version? Seems kinda backwards to me.
5 or 6 quid? Last I checked it was £2.99...

catwhowalksbyhimself
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Re: Wesnoth for iPad

Post by catwhowalksbyhimself » March 28th, 2010, 8:49 pm

He said dollars. As in American currency, which probably is fairly close to the British amount mentioned above.

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Re: Wesnoth for iPad

Post by Gambit » March 28th, 2010, 9:36 pm

Zerovirus wrote:Why only .99 for the iPad version and 5 or 6 dollars for the iPhone version? Seems kinda backwards to me.
Ipod took more work than Ipad? Dunno.

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Re: Wesnoth for iPad

Post by catwhowalksbyhimself » March 28th, 2010, 10:25 pm

I'm assuming only minor changes were needed to port the code over, since the ipad uses the same OS.

Even so, it does seem very strange for them to have two separate prices. My opinion would be to set the Ipad price to be the same.

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Re: Wesnoth for iPad

Post by Zarel » March 28th, 2010, 11:06 pm

Well, I'm assuming it's because not only is it far simpler to port the code over, it needs none of the UI changes the iPhone port requires.
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Re: Wesnoth for iPad

Post by sofakng » March 29th, 2010, 11:01 am

This is GREAT news!

Has this been submitted for release on the first day of the iPad?

Also, will this be a separate application from the main wesnoth (iPhone/iPod) version?

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KylePoole
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Re: Wesnoth for iPad

Post by KylePoole » March 31st, 2010, 2:46 am

The most amount of work for the iPad version was improving the framerate enough to display 4x the amount of terrain. The good news is that the iPhone version will also greatly benefit from these optimizations.

The game will be submitted shortly after the iPad launch, as I feel it is important to test on an actual device first...

They will be separate apps because of the higher resolution images in the iPad version would mean a universal app would be far too bloated. A way to sync your saved games (and with desktop wesnoth!) will be implemented in a future update.

The iPhone version is now also $0.99

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Re: Wesnoth for iPad

Post by catwhowalksbyhimself » March 31st, 2010, 3:40 am

I'm surprised you're dropping the price of the Iphone version due to all the hard work you put into it, but that's your decision. The main reason why I suggested raising the Ipad price is that I was afraid complaints about the price difference might force you to lower the other version to, but if you're choosing to do so anyways, it's a moot point.

Congratulations for your latest success in porting Wesnoth to new platforms.

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Re: Wesnoth for iPad

Post by Urs » April 5th, 2010, 10:40 pm

Awesome!

I got the chance to use an iPad at the Apple Store today, and I was already thinking that it would simply be amazing to play Wesnoth on.

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Re: Wesnoth for iPad

Post by psifertex » April 25th, 2010, 4:35 pm

Any updates on this? I love wesnoth, but on my iPhone 3g it's just a bit too laggy. Seems like the faster iPad would be amazing for it, and a great app to show off to friends. Would love to hear how things are going, Kyle (incidentally, I'm a big fan of yours from back in the Palm days -- I still have the dragon-and-swordsman logo CD that included all your greatest hits somewhere).

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Re: Wesnoth for iPad

Post by Mythbuster » April 26th, 2010, 11:10 am

It is in review status at Apple right now ... so it should come out this week ...

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Re: Wesnoth for iPad

Post by KylePoole » April 28th, 2010, 10:35 am

Battle for Wesnoth HD is out now for iPad!

:eng: http://itunes.apple.com/us/app/battle-f ... 63335?mt=8

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