Hurt and Heal: Leaders
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Hurt and Heal: Leaders
Hurt and Heal is a fun little game that can get a lot of people involved by hurting a choice, or hurting a choice and healing another.
You can do one of two things:
Hurt one choice by giving it -2
Hurt and heal two different choices, giving one choice -1 and another +1.
You can only play once per day (and no more than once per six hours)
When a choice gets reduced to 0 it's gone. Remove it from the post.
Eventually, there'll only be one choice left. (Which one will it be?)
Best Leader
Which default multiplayer level 2 leader do you like the best?
Remember, this isn't scientific, this is fun!
May the best Leader win!
You can do one of two things:
Hurt one choice by giving it -2
Hurt and heal two different choices, giving one choice -1 and another +1.
You can only play once per day (and no more than once per six hours)
When a choice gets reduced to 0 it's gone. Remove it from the post.
Eventually, there'll only be one choice left. (Which one will it be?)
Best Leader
Which default multiplayer level 2 leader do you like the best?
- Bone Shooter 7
- Dark Sorcerer 7
- Deathblade 7
- Drake Flare 7
- Drake Gladiator (Thrasher) 7
- Drake Slasher (Arbiter) 7
- Drake Warrior 7
- Dwarvish Stalwart 7
- Dwarvish Steelclad 7
- Dwarvish Thunderguard 7
- Elder Wose 7
- Elvish Captain 7
- Elvish Druid 7
- Elvish Hero 7
- Elvish Marksman 7
- Elvish Ranger 7
- Elvish Sorceress 7
- Fire Drake 7
- Javelineer 7
- Lieutenant 7
- Longbowman 7
- Necrophage 7
- Orcish Crossbowman 7
- Orcish Slayer 7
- Orcish Warrior 7
- Pikeman 7
- Red Mage 7
- Revenant 7
- Rogue 7
- Saurian Oracle 7
- Saurian Soothsayer 7
- Shock Trooper 7
- Swordsman 7
- Trapper 7
- Troll Rocklobber 7
- Troll 7
- White Mage 7
Remember, this isn't scientific, this is fun!
May the best Leader win!
Last edited by ancestral on August 19th, 2009, 8:29 pm, edited 1 time in total.
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Re: Hurt and Heal: Leaders
Wow, so many options! Well, lets see…
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Arbiter) 7
* Drake Slasher (Thrasher) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 6 (-1)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 7
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8 (+1)
I'll go with the white mage; healing plus I'm used playing Loyalist from all those single player campaigns… I'll hurt the necrophage because, really!? Feeding!?
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Arbiter) 7
* Drake Slasher (Thrasher) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 6 (-1)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 7
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8 (+1)
I'll go with the white mage; healing plus I'm used playing Loyalist from all those single player campaigns… I'll hurt the necrophage because, really!? Feeding!?
Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Arbiter) 7
* Drake Slasher (Thrasher) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 4 (-2)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 7
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
There, another nail in the coffin
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Arbiter) 7
* Drake Slasher (Thrasher) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 4 (-2)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 7
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
There, another nail in the coffin
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Re: Hurt and Heal: Leaders
You have the gladiator and slasher's new names the wrong way around - the gladiator (with the impact attack) became the Thrasher, and the Slasher (with the halberd) became the Arbiter.
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Re: Hurt and Heal: Leaders
I'll vote just so I can switch those around.
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 2 (-2)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 7
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 2 (-2)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 7
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
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Re: Hurt and Heal: Leaders
edit: yep, reading instructions first always helps.
Last edited by Pentarctagon on August 20th, 2009, 2:10 pm, edited 1 time in total.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Hurt and Heal: Leaders
Did somebody do it wrongly? Anyways, my vote:
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 2 (-2)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 5 (-2)
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
There's a reason why it's not a default choice in MP.
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 7
* Longbowman 7
* Necrophage 2 (-2)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 5 (-2)
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
There's a reason why it's not a default choice in MP.
Take a breath.
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Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8 (+1)
* Longbowman 7
* Necrophage 1 (-1)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
This is a no contest. With 6 MP and leadership, if you choose Loyalists (instead of getting them by random) this is the unit you choose.
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 7
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8 (+1)
* Longbowman 7
* Necrophage 1 (-1)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 7
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
This is a no contest. With 6 MP and leadership, if you choose Loyalists (instead of getting them by random) this is the unit you choose.
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Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8 (+1)
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8
* Longbowman 7
* Necrophage 1
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 6 (-1)
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
Leadership + flying. Too bad he only has 5 MP. But still, a great leader pick for drakes. Although I like Drake Warrior too, 6 MP flying leader is very useful.
On the flip side, who uses saurian leaders? 29 HP on a leader is bad, real bad. The few times I have seen saurian leaders being picked it ended in said leader being killed.
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8 (+1)
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 7
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8
* Longbowman 7
* Necrophage 1
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle 6 (-1)
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 8
Leadership + flying. Too bad he only has 5 MP. But still, a great leader pick for drakes. Although I like Drake Warrior too, 6 MP flying leader is very useful.
On the flip side, who uses saurian leaders? 29 HP on a leader is bad, real bad. The few times I have seen saurian leaders being picked it ended in said leader being killed.
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Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8 (+1)
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8
* Longbowman 7
* Necrophage 1
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7 (-1)
T'Guard for the obvious reason. White Mage because it was bottom of the list...
What you wanted in game reasons?!
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8 (+1)
* Elder Wose 7
* Elvish Captain 7
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8
* Longbowman 7
* Necrophage 1
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 7
* Revenant 7
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7 (-1)
T'Guard for the obvious reason. White Mage because it was bottom of the list...
What you wanted in game reasons?!
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Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8
* Elder Wose 7
* Elvish Captain 8 (+1)
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8
* Longbowman 7
* Necrophage 1
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 6 (-1)
* Revenant 7
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7
Weakening the Red Mage because mages are rather fragile for leaders, it offers no boost to surrounding troops, and is thus fairly useless as a leader unless the enemy reaches your keep (in which case, you'll likely lose anyway).
Boosting the Elvish Captain because I often play Rebels, have no need to take a leader with healing because I can recruit cheap healers as Rebels, and thus tend to pick a unit with leadership so that it can support its troops without directly entering the fight.
Also, having both a strong melee attack and a decent ranged attack is nice. No unit can attack a Captain without retalliation.
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8
* Elder Wose 7
* Elvish Captain 8 (+1)
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 7
* Lieutenant 8
* Longbowman 7
* Necrophage 1
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 6 (-1)
* Revenant 7
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7
Weakening the Red Mage because mages are rather fragile for leaders, it offers no boost to surrounding troops, and is thus fairly useless as a leader unless the enemy reaches your keep (in which case, you'll likely lose anyway).
Boosting the Elvish Captain because I often play Rebels, have no need to take a leader with healing because I can recruit cheap healers as Rebels, and thus tend to pick a unit with leadership so that it can support its troops without directly entering the fight.
Also, having both a strong melee attack and a decent ranged attack is nice. No unit can attack a Captain without retalliation.
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Re: Hurt and Heal: Leaders
Make a web app for this voting thing, forum really doesn't cut it...
ORCS WIN!
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Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8
* Elder Wose 7
* Elvish Captain 8 (+1)
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 8 (+1)
* Lieutenant 8
* Longbowman 7
* Necrophage 0 (-1)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 6 (-1)
* Revenant 7
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7
Probably an odd choice, but I got mad love for the javelineer and pikeman lines that doesn't tally with my general dislike of the loyalist faction. 40% pierce resist makes them essentially impervious to nuking, and the javver has a strong melee and pretty substantial ranged attack.
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8
* Elder Wose 7
* Elvish Captain 8 (+1)
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 8 (+1)
* Lieutenant 8
* Longbowman 7
* Necrophage 0 (-1)
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 6 (-1)
* Revenant 7
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 7
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7
Probably an odd choice, but I got mad love for the javelineer and pikeman lines that doesn't tally with my general dislike of the loyalist faction. 40% pierce resist makes them essentially impervious to nuking, and the javver has a strong melee and pretty substantial ranged attack.
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Re: Hurt and Heal: Leaders
Would be great if the forum had a plugin or ability to code such an app.grzywacz wrote:Make a web app for this voting thing, forum really doesn't cut it...
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- Posts: 30
- Joined: August 14th, 2009, 9:36 pm
Re: Hurt and Heal: Leaders
* Bone Shooter 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8
* Elder Wose 7
* Elvish Captain 8 (+1)
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 8
* Lieutenant 8
* Longbowman 7
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 6
* Revenant 8 (+1)
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 6 (-1)
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7
* Dark Sorcerer 7
* Deathblade 7
* Drake Flare 8
* Drake Gladiator (Thrasher) 7
* Drake Slasher (Arbiter) 7
* Drake Warrior 7
* Dwarvish Stalwart 7
* Dwarvish Steelclad 7
* Dwarvish Thunderguard 8
* Elder Wose 7
* Elvish Captain 8 (+1)
* Elvish Druid 7
* Elvish Hero 7
* Elvish Marksman 7
* Elvish Ranger 7
* Elvish Sorceress 7
* Fire Drake 7
* Javelineer 8
* Lieutenant 8
* Longbowman 7
* Orcish Crossbowman 7
* Orcish Slayer 7
* Orcish Warrior 7
* Pikeman 7
* Red Mage 6
* Revenant 8 (+1)
* Rogue 7
* Saurian Oracle
* Saurian Soothsayer 7
* Shock Trooper 5
* Swordsman 6 (-1)
* Trapper 7
* Troll Rocklobber 7
* Troll 7
* White Mage 7