Fencer

General feedback and discussion of the game.

Moderators: Forum Moderators, Developers

Post Reply
monochromatic
Posts: 1549
Joined: June 18th, 2009, 1:45 am

Fencer

Post by monochromatic » August 18th, 2009, 1:12 am

I was reading unit descriptions for fun today, and when I came across the fencer description:

"Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They take relish in dancing circles around troops like heavy infantry, mocking the weight of their full armor."


I'm just curious, did the fencer originally have a ranged attack, like a dagger 7-1 pierce attack? It would seem to make sense considering the Duelist and Master-at-Arms. And NO, I am not suggesting we add a ranged attack; it would horribly throw the balance and pricing off track. I'm just curious, that's all :wink:

catwhowalksbyhimself
Posts: 411
Joined: January 23rd, 2006, 8:28 am

Re: Fencer

Post by catwhowalksbyhimself » August 18th, 2009, 1:49 am

Daggers were also used as sidearms. Really, no sword-wielding warrior would be without one.

Darkmage
Translator
Posts: 263
Joined: April 13th, 2009, 8:38 pm

Re: Fencer

Post by Darkmage » August 18th, 2009, 2:24 am

That's true, daggers are perfect for protecting hands, and no, there is no attack because it was supposed to be a deffense...

And dagger is piercing??What??

Yoyobuae
Posts: 408
Joined: July 24th, 2009, 8:38 pm

Re: Fencer

Post by Yoyobuae » August 18th, 2009, 2:27 am


User avatar
Skrim
Posts: 312
Joined: June 10th, 2009, 7:19 am

Re: Fencer

Post by Skrim » August 18th, 2009, 10:29 am

The Fencer's dagger is not a ranged attack, it's just a style thingy which he never actually uses as far as the game mechanics are concerned. :) He fights with a sabre, which is a bladed weapon.

The Duelist and Master-at-Arms get their ranged attacks from crossbows.

User avatar
HenryBird
Posts: 10
Joined: June 8th, 2009, 10:24 am
Location: California, USA

Re: Fencer

Post by HenryBird » August 18th, 2009, 10:55 am

I always thought that the smaller saber was a dagger... you know, the one in his other hand.

Or maybe it's just a 2D game's way of showing depth, I'm not sure... :D
-Henry Bird

Indeed, I am a bird. But as birds go, I'm more like an awkward fowl who's going extinct and can't fly.

User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Fencer

Post by thespaceinvader » August 18th, 2009, 12:23 pm

It is. A parrying dagger. Used for, shockingly enough, parrying, not throwing.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.

monochromatic
Posts: 1549
Joined: June 18th, 2009, 1:45 am

Re: Fencer

Post by monochromatic » August 18th, 2009, 5:50 pm

Oh. What I meant it as is a thrown dagger (see the Bladesman from the Frost Elves in the Imperial era)

User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Fencer

Post by thespaceinvader » August 18th, 2009, 5:53 pm

http://zapicm.freeshell.org/1_02/Fencer.html

Back as far as 1.0, the fencer had only a melee attack.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.

Orin
Posts: 17
Joined: August 12th, 2009, 8:49 pm

Re: Fencer

Post by Orin » August 18th, 2009, 9:36 pm

I always thought of throwing daggers as in the realm of thieves and rogues, and so the lawful fencer would always be holding onto his.
My motto: "Never trust anything on 70% defense"

User avatar
Kalajel
Posts: 213
Joined: March 18th, 2009, 10:42 pm
Location: Canada
Contact:

Re: Fencer

Post by Kalajel » August 18th, 2009, 10:36 pm

Wait, what happens when the fencer levels up, does he now parries with his crossbow? :lol2:

User avatar
sitenuker
Posts: 15
Joined: January 2nd, 2007, 3:03 pm
Location: Sheffield, England

Re: Fencer

Post by sitenuker » August 19th, 2009, 7:13 am

Unit_Descriptions wrote:"They take relish in dancing circles around troops like heavy infantry, mocking the weight of their full armor."
This is hilarious, as HI make mincemeat out of Fencers. :lol2:

User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Fencer

Post by thespaceinvader » August 19th, 2009, 7:23 am

Doesn't say fencers can kill HIs. It says they can dancer circles round them - that is to say, outmanoeuvre them. Which they can. 6 MP, skirmisher and a better movetype.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.

Caphriel
Posts: 994
Joined: April 21st, 2008, 4:10 pm

Re: Fencer

Post by Caphriel » August 19th, 2009, 1:43 pm

It also says that they mock them, which, given appropriate label usage, they can also do :D

Yoyobuae
Posts: 408
Joined: July 24th, 2009, 8:38 pm

Re: Fencer

Post by Yoyobuae » August 19th, 2009, 3:19 pm

thespaceinvader wrote:Doesn't say fencers can kill HIs. It says they can dancer circles round them - that is to say, outmanoeuvre them. Which they can. 6 MP, skirmisher and a better movetype.
Yep, 6 MP is just about enough to make a full circle around a HI, if terrain allows :) .

Post Reply