Realistic mods?
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Realistic mods?
Long time without visiting this place!! Wondering If any mod exist with realistic factions/eras. You know maybe Napoleonic era mod or Pike and Musket era...
Anyone?
Anyone?
Re: Realistic mods?
Nothing that's finished and/or maintained anymore as far as I know.Stratos wrote:Wondering If any mod exist with realistic factions/eras.
Re: Realistic mods?
A real pity. Hope to see something like this one day
- thespaceinvader
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Re: Realistic mods?
Don't just hope, do something about it
Then there will be such factions.
Then there will be such factions.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Realistic mods?
Indeed, and if you need art, you could always enslave an artist. ^
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: Realistic mods?
Or pick something that already existed and reuse the parts?
- Wintermute
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Re: Realistic mods?
WINR?
"I just started playing this game a few days ago, and I already see some balance issues."
Re: Realistic mods?
Since I started playing Wesnoth (a few days ago), I've been struck by how much it feels like Panzer General. Since then I've been toying with the idea of building a PG-like game on the Wesnoth engine.
It would need a few changes, though: artillery needs to be able to shoot a few hexes away. And eventually I'd like some airplanes.
It would need a few changes, though: artillery needs to be able to shoot a few hexes away. And eventually I'd like some airplanes.
- thespaceinvader
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Re: Realistic mods?
The former is not a mainline ability, and will never (again, as I understand it it used to be available) be coded explicitly as a mainline-available ability. But you can find a roughly-working version (with some bugs, i think) in the Ranged Era, which i think, should be available. on the 1.6 add-on server.
The latter, you just need some sprites and code =P
The latter, you just need some sprites and code =P
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Realistic mods?
I would also suggest you poke around the forums a bit, as several users have tried to make similar mods before. Panzervb springs to mind most readily.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time