You've been playing Wesnoth too long when...

General feedback and discussion of the game.

Moderator: Forum Moderators

Locked
cretin
Posts: 357
Joined: June 28th, 2007, 2:57 pm
Location: Virginia

Re: You've been playing Wesnoth too long when...

Post by cretin »

959: You come back to this thread every day waiting for the thousandth

960: You plan on being the thousandth, and no one can stop you
User avatar
TheMasterOfBattle
Posts: 161
Joined: October 24th, 2008, 1:13 pm
Location: My War Council

Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

961. You plan to stop the person who plans on being the person who posts the 1000th reason. Even if it costs you your life. :twisted:
Braxton
Posts: 11
Joined: January 5th, 2009, 2:35 am

Re: You've been playing Wesnoth too long when...

Post by Braxton »

962: You attempt get Rid of your apponents :twisted: :twisted:
User avatar
TheMasterOfBattle
Posts: 161
Joined: October 24th, 2008, 1:13 pm
Location: My War Council

Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

963. You succeed in doing so.

*stomps on Braxton's head* :twisted:
User avatar
Tomsik
Posts: 1401
Joined: February 7th, 2005, 7:04 am
Location: Poland

Re: You've been playing Wesnoth too long when...

Post by Tomsik »

963. You want 997 and 1009, as they're prime.
HomerJ
Posts: 812
Joined: April 25th, 2008, 1:22 pm
Location: Hannover, Germany

Re: You've been playing Wesnoth too long when...

Post by HomerJ »

My oh my, only one playing-wesnoth-related post since 953. What has become of this thread...

Greetz
HomerJ
Six years without a signature!
User avatar
TheMasterOfBattle
Posts: 161
Joined: October 24th, 2008, 1:13 pm
Location: My War Council

Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

964. You realize that there have not been any playing wesnoth related posts since 953

965. You always keep your house brightly lit at all times, for fear of shadows and nightgaunts.
User avatar
Lizard
Posts: 352
Joined: January 19th, 2008, 8:20 am
Location: Hiding in a swamp (gtm +1; DST)

Re: You've been playing Wesnoth too long when...

Post by Lizard »

TheMasterOfBattle wrote:965. You always keep your house brightly lit at all times, for fear of shadows and nightgaunts.
Why? I wouldn't be able to defend myself in light... you neither :?
~ I'll heal you by 4 hp if you post next to me ~
Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
User avatar
TheMasterOfBattle
Posts: 161
Joined: October 24th, 2008, 1:13 pm
Location: My War Council

Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

Lizard wrote:
TheMasterOfBattle wrote:965. You always keep your house brightly lit at all times, for fear of shadows and nightgaunts.
Why? I wouldn't be able to defend myself in light... you neither :?
True, but at least you could see them to try to avoid them. ;)
cretin
Posts: 357
Joined: June 28th, 2007, 2:57 pm
Location: Virginia

Re: You've been playing Wesnoth too long when...

Post by cretin »

966. You argue about the advantages of fighting nightgaunts in day vs night, until you realize they really dont exist in real life. really.
User avatar
Lizard
Posts: 352
Joined: January 19th, 2008, 8:20 am
Location: Hiding in a swamp (gtm +1; DST)

Re: You've been playing Wesnoth too long when...

Post by Lizard »

967. you get attacked on IRC
[16:34] --> lizard_r entered the channel
[16:34] <Shadow_Master> a lizard! get him!
[16:34] * lizard_r hides
[16:35] <Shadow_Master> hah, not even Ambushers can hide!
[16:35] * loonycyborg freezes lizard_r with a freezethrower
[16:36] * Shadow_Master throws a rock at him.
[16:36] <Shadow_Master> look, shiny tiny pieces all over the place!
~ I'll heal you by 4 hp if you post next to me ~
Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
User avatar
DEATH_is_undead
Posts: 960
Joined: March 4th, 2007, 3:00 pm
Location: Northern United States

Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

Lizard wrote:967. you get attacked on IRC
[16:34] --> lizard_r entered the channel
[16:34] <Shadow_Master> a lizard! get him!
[16:34] * lizard_r hides
[16:35] <Shadow_Master> hah, not even Ambushers can hide!
[16:35] * loonycyborg freezes lizard_r with a freezethrower
[16:36] * Shadow_Master throws a rock at him.
[16:36] <Shadow_Master> look, shiny tiny pieces all over the place!
HA! Lets edit yours to "you get attacked by developers on IRC'. :-P
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Mapar007
Posts: 27
Joined: September 17th, 2008, 1:19 pm

Re: You've been playing Wesnoth too long when...

Post by Mapar007 »

968: You never go far into the water while on vacation at sea, you never know if there's any sea serpent hiding there...
User avatar
TheMasterOfBattle
Posts: 161
Joined: October 24th, 2008, 1:13 pm
Location: My War Council

Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

969. You never go in caves, for fear of ulfs.
User avatar
Hagbart
Posts: 2
Joined: September 16th, 2008, 3:02 pm

Re: You've been playing Wesnoth too long when...

Post by Hagbart »

970. You send a guy, asking for the next supermarket, to Hex 23.45
Locked