You've been playing Wesnoth too long when...

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TheMasterOfBattle
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Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

971. The first post you make on the forums is in this thread.
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Limabean
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Re: You've been playing Wesnoth too long when...

Post by Limabean »

972. You make five posts on one page of this thread.
mrmoose
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Re: You've been playing Wesnoth too long when...

Post by mrmoose »

973. You get fired from your job and loudly shout out CURSE YOU RNG.
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TheMasterOfBattle
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Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

Limabean wrote:972. You make five posts on one page of this thread.
Are you implying something? :P
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

mrmoose wrote:973. You get fired from your job and loudly shout out CURSE YOU RNG.
Then your boss agrees. :-P
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The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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Turuk
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Re: You've been playing Wesnoth too long when...

Post by Turuk »

Yeah, indeed.


974. You understand the humor behind those two words.
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thespaceinvader
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Re: You've been playing Wesnoth too long when...

Post by thespaceinvader »

Yeah, indeed.

975: You played a major part in instigating said humour...
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Iris
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Re: You've been playing Wesnoth too long when...

Post by Iris »

Yeah, indeed.

976: One of the characters you created, Elyssa, pursues you across the streets of Santiago, trying to kill you with her sword and Evil Emperor Zurg's ion blaster, after murdering an entire French language class.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
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TheMasterOfBattle
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Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle »

Yeah, indeed.

977. You wonder how on earth the situation that arose in reason 976 could ever happen.
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Turuk
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Re: You've been playing Wesnoth too long when...

Post by Turuk »

TheMasterOfBattle wrote:Yeah, indeed.

977. You wonder how on earth the situation that arose in reason 976 could ever happen.
Impostor!

976 seems very reasonable, given Shadow_Master's sleeping habits and the amount of time he spends on IftU in one form or another.
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

978: You actually realize how sane this conversation is.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Braxton
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Re: You've been playing Wesnoth too long when...

Post by Braxton »

979: You realize that you have been on you computer for days straight attempting to post 1000
980: You also realize that I'M gonna be the one to do it!!!!!!! BWA HA HA HA HA HA HA HA HA
981: You so feel as if your soul is gone when you don't get to post it...






~Brax



BWA HA HA HA HA HA HA HA HA HA HAAAAAAA


982: You realize that no matter how big your font is they cannot hear your evil laughter.
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Iris
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Re: You've been playing Wesnoth too long when...

Post by Iris »

983: You come back to clarify that 976 was a nightmare. :-P
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lamperouge
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Re: You've been playing Wesnoth too long when...

Post by lamperouge »

984: You periodically pause to consider ZoC in everyday situations (sports games, etc.)
985: you start thinking that 50% is a really good chance
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

986: You realize that the Loyalist's Portrait Topic has gotten more replies then Pictures Of Wesnoth Players topic has, even though the Picture topic is stickied, and the Loyalists is not.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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