You've been playing Wesnoth too long when...
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Re: You've been playing Wesnoth too long when...
1727: You're watching One Piece (please don't judge me ) and you start to wonder about Luffy's resistances. Impact doesn't seem to work. And bullets (pierce?) just bounced back. Like most anime characters explosions and fires just coat him in soot. I haven't seen arcane in the show yet but I assume blade would do quite well. Perhaps this is why he has Zorro on his team; to engage other blade users?
Re: You've been playing Wesnoth too long when...
Definitely -50 to Cold. He will just crack to pieces... wait, what's the topic of this thread again...?Gambit wrote:1727: You're watching One Piece (please don't judge me ) and you start to wonder about Luffy's resistances. Impact doesn't seem to work. And bullets (pierce?) just bounced back. Like most anime characters explosions and fires just coat him in soot. I haven't seen arcane in the show yet but I assume blade would do quite well. Perhaps this is why he has Zorro on his team; to engage other blade users?
...
D'Oh!
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Re: You've been playing Wesnoth too long when...
So not having a hunting license is kinda required.Dusk wrote:Someone who poaches.Aethaeryn wrote:The definition of a poacher?
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Re: You've been playing Wesnoth too long when...
Sufficiently high-level poacher can poach even with a license! It's all about skill.
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Re: You've been playing Wesnoth too long when...
1729 When you see a unit with the "Legendary" trait
Mix Era Of Magic, Era of Myths, and Extended Era and you get all my favorite teams on one group! and ULTIMATE POWER!!!!!!!!!!!!
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Re: You've been playing Wesnoth too long when...
Wait what, where?
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Re: You've been playing Wesnoth too long when...
He means Rodnh and refers to the legendary trait I guess.
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Re: You've been playing Wesnoth too long when...
Whilst playing pokemon, you begin to shout uncontrollably when thunderbolt (CLEARLY a fire attack, by wesnoth standards) proceeds to kill your WATER pokemon.
####: you forget to put #s at the beginning of the las reason, but are too busy playing Wesnoth to edit it.
####: You wonder what would happen to overall game balance if you made dwarven thundersticks semi-automatic. ( 18-9!! )
####: you forget to put #s at the beginning of the las reason, but are too busy playing Wesnoth to edit it.
####: You wonder what would happen to overall game balance if you made dwarven thundersticks semi-automatic. ( 18-9!! )
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Re: You've been playing Wesnoth too long when...
I think semi automatic would be better represented by 18-1 + berserk
18-9 would be fully automatic imo.
18-9 would be fully automatic imo.
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Re: You've been playing Wesnoth too long when...
Wouldn't 18-1 + berserk be the equivalent of 18-30?Gambit wrote:I think semi automatic would be better represented by 18-1 + berserk
18-9 would be fully automatic imo.
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Re: You've been playing Wesnoth too long when...
Yes but it would be one at a time.
Re: You've been playing Wesnoth too long when...
And you'd take way more retall. also i think it's 1-35 but i'm not sure.
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Re: You've been playing Wesnoth too long when...
You would get no retaliation in most cases, considering that the 18-30 berserk is ranged, not melee.wesfreak wrote:And you'd take way more retall. also i think it's 1-35 but i'm not sure.
In the case of fighting a yeti, for instance (a melee-only unit who might actually live the whole berserk if it dodged enough), it would be 18-30.
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