You've been playing Wesnoth too long when...

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pauxlo
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Re: You've been playing Wesnoth too long when...

Post by pauxlo »

stupidjaguar wrote:Incidentally... is this the most popular thread ever? Can a forum sith check which thread has the most points in all of wesnoth.org history?
Hmm, I know at least of one which has more pages (77 now) than this one. It is in a more serious subforum, though.
Edit: I found a second one, both in the "my posts" section.
cretin
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Re: You've been playing Wesnoth too long when...

Post by cretin »

my god the era of myths has 78 page? incredible
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Kitteh
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Re: You've been playing Wesnoth too long when...

Post by Kitteh »

####: You go and try to find the Wesnoth thread with the most posts.
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Zigg
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Re: You've been playing Wesnoth too long when...

Post by Zigg »

1705 - You complete every campaign on every difficulty level on every version.
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

Zigg wrote:1705 - You complete every campaign on every difficulty level on every version.
Been mentioned before...
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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stupidjaguar
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Re: You've been playing Wesnoth too long when...

Post by stupidjaguar »

DEATH_is_undead wrote:
Zigg wrote:1705 - You complete every campaign on every difficulty level on every version.
Been mentioned before...
####: You notice that a particular reason has been mentioned before.
I am of two minds; I shall be complete when I can bring them into harmony.
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

stupidjaguar wrote:
DEATH_is_undead wrote: Been mentioned before...
####: You notice that a particular reason has been mentioned before.
Been mentioned before.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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Kitteh
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Re: You've been playing Wesnoth too long when...

Post by Kitteh »

DEATH_is_undead wrote:
stupidjaguar wrote: ####: You notice that a particular reason has been mentioned before.
Been mentioned before.
####: You say the same thing for two posts in the same thread, with slight difference in punctuation.
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

Kitteh wrote: ####: You say the same thing for two posts in the same thread, with slight difference in punctuation.
Guess I'm one of a kind ;-)
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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Gambit
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Re: You've been playing Wesnoth too long when...

Post by Gambit »

No. You can pick yourself up at any convenience store across the country for $2.99.
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DEATH_is_undead
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Re: You've been playing Wesnoth too long when...

Post by DEATH_is_undead »

Gambit wrote:No. You can pick yourself up at any convenience store across the country for $2.99.
Dang... I'm cheap. :P I'll sell you me for 1.99~! Save $1 by buying direct...
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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Gambit
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Re: You've been playing Wesnoth too long when...

Post by Gambit »

Don't pay retail markup on wesnoth players!

The estimate to win our match was $4 but with direct buy we only spent half that on our Krimzon.
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kyi_the_bard
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Re: You've been playing Wesnoth too long when...

Post by kyi_the_bard »

When you nickname your friends IntQuick and StrongRes.
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HomerJ
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Re: You've been playing Wesnoth too long when...

Post by HomerJ »

kyi_the_bard wrote:When you nickname your friends IntQuick and StrongRes.
Now that's what I call original!
Somebody give that post a decent number...

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Pentarctagon
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Re: You've been playing Wesnoth too long when...

Post by Pentarctagon »

####: while you're playing Age of Mythology (still an awesome game, despite how old it is :D ) you automatically start trying to remember what a unit's alignment is.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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