You've been playing Wesnoth too long when...

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Araja
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Re: You've been playing Wesnoth too long when...

Post by Araja » July 3rd, 2009, 5:54 pm

1097:

You immediately think "nah they'd be fire damage" several seconds before you think "star wars"

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Re: You've been playing Wesnoth too long when...

Post by Gambit » July 3rd, 2009, 6:01 pm

1098: How could the empire have possibly won on hoth? They attacked during the wrong time of day.

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Re: You've been playing Wesnoth too long when...

Post by manored » July 3rd, 2009, 6:41 pm

Gambit wrote:1098: How could the empire have possibly won on hoth? They attacked during the wrong time of day.
Massive army? :)

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Re: You've been playing Wesnoth too long when...

Post by thespaceinvader » July 3rd, 2009, 6:45 pm

Araja wrote:1097:

You immediately think "nah they'd be fire damage" several seconds before you think "star wars"
1099: You spent a few minutes trying to decide whether they'd be fire or blade - cos they'd clearly damage say, a drake, but they'd equally damage an armoured human unit. I suspect that of the damage types in the game, arcane is probably most apt. But lightsabres would probably need their own dedicated damage type.
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Re: You've been playing Wesnoth too long when...

Post by KKSlider » July 4th, 2009, 1:08 pm

1100: You ask a friend to cosplay as a White Mage in order to heal a flesh wound.
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Re: You've been playing Wesnoth too long when...

Post by TheMasterOfBattle » July 6th, 2009, 2:47 am

1101: after not logging into the forums for 2 months due to working over the summer and still doing so. You make sure to post in this thread and hope people remember you.

I'm not dead, yet. XD

Long live the N3T clan! XD

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Re: You've been playing Wesnoth too long when...

Post by Turuk » July 6th, 2009, 4:59 pm

1102: You have several users actively engaged in discussing how you would rise up out of the forums and come after them...
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Re: You've been playing Wesnoth too long when...

Post by Gambit » July 6th, 2009, 6:20 pm

Turuk wrote:1102: You have several users actively engaged in discussing how you would rise up out of the forums and come after them...
1103: You've had nightmares :lol2:

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Re: You've been playing Wesnoth too long when...

Post by Bragoon » July 7th, 2009, 1:44 pm

1104: When you see an IRS agent coming towards you, and your first thought is whether he has Orc blood in him or not O.o

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Re: You've been playing Wesnoth too long when...

Post by Araja » July 7th, 2009, 6:17 pm

1105: You play Wesnoth so much you forget about everything else and the IRS send agents after you... :mrgreen:

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Re: You've been playing Wesnoth too long when...

Post by Gambit » July 8th, 2009, 8:01 pm

1106: The police should use ZOC more effectivly in car chases.

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Re: You've been playing Wesnoth too long when...

Post by Thanatos » July 8th, 2009, 10:25 pm

1107: ... you wonder if there is beer in Wesnoth.
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Re: You've been playing Wesnoth too long when...

Post by Blarumyrran » July 8th, 2009, 10:53 pm

1108.
you know that some developers have threatened to quit wesnoth if ulf's idle animation where he drinks beer would not be commited.

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Re: You've been playing Wesnoth too long when...

Post by Thanatos » July 8th, 2009, 11:01 pm

1109. ... you appreciate the work of the devs for that special reason on 1108. ;)
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Re: You've been playing Wesnoth too long when...

Post by someone » July 9th, 2009, 3:09 am

Thanatos wrote:1107: ... you wonder if there is beer in Wesnoth.
There is... Watch the ulfserkers, or maybe it's their leveled up form.

1110:
You see blue bubbles above your friends head.

1111: You see a kid holding a red balloon and walking around. You wonder why he can move when he ran out of movement points.

1112:You are confused, because they ground is not covered with hexagons.

1113: You go to feed your pet lizard and think: Ah crap, another saurian.
Expanding Wesnoth

You are an Arch Mage - You're definitely intelligent, but some people would say you spend too much time inside. The power you have learned, however, is simply unmatched.

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