Gui Debug Tools 0.9.9 for BfW 1.14

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SigurdFireDragon
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Re: Gui Debug Tools 0.9.9 for BfW 1.14

Post by SigurdFireDragon » August 15th, 2018, 2:46 am

Celtic_Minstrel wrote:
August 15th, 2018, 12:13 am
...what's an AMLA slider? And level slider? Huh? That's not normally something you want to adjust, is it?
The level slider allows for easy advancing or declining of a unit (ie, turn a Great Mage back into a Mage)
The amla slider allows applying the specified amount of additional leveling to a unit at max level (as determined by an empty advances_to field)

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Celtic_Minstrel
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Re: Gui Debug Tools 0.9.9 for BfW 1.14

Post by Celtic_Minstrel » August 15th, 2018, 3:01 am

Okay, so basically pushing the sliders up is equivalent to :unit advances=n?

In other news, it looks like this was probably the cause of the set_wml_metatable debug message I was seeing, as it seems to be gone after I upgraded (yay!). Now I just have to figure out where the other two debug messages that don't seem to be in my campaign are coming from...
Author of The Black Cross of Aleron campaign and Default++ era.
Maintainer of Steelhive.

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SigurdFireDragon
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Re: Gui Debug Tools 0.9.9 for BfW 1.14

Post by SigurdFireDragon » August 15th, 2018, 3:22 am

Celtic_Minstrel wrote:
August 15th, 2018, 3:01 am
Okay, so basically pushing the sliders up is equivalent to :unit advances=n?
Yes
Celtic_Minstrel wrote:
August 15th, 2018, 3:01 am
In other news, it looks like this was probably the cause of the set_wml_metatable debug message I was seeing, as it seems to be gone after I upgraded (yay!). Now I just have to figure out where the other two debug messages that don't seem to be in my campaign are coming from...
set_wml_metatable debug message was one of the ones fixed. It's possible there might still be others needing fixing somewhere in GDT.

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Re: Gui Debug Tools 0.9.9 for BfW 1.14

Post by denispir » January 22nd, 2019, 10:08 am

Waow, I just discover this thread. Your tool looks fantastic SigurdFireDragon. I don't really need it yet because I am just startind to explore Lua AI design & realisation, but surely in the future, yes. Not only to avoid" back to main menu + F5", but to have variants of execution with the base code unchanged (I'd say).
Thank you, diniz
(By the way, where are documented features like F5? Guess I probably learnt it one day reading a thread, but how can one know it else?)

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Ravana
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Re: Gui Debug Tools 0.9.9 for BfW 1.14

Post by Ravana » January 22nd, 2019, 3:43 pm

F5 is only for WML changes. If you work with Lua, you never need it.

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