Crendgrim's Lua Thread

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Crendgrim
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Re: Crendgrim's Lua Thread

Post by Crendgrim »

And I'm back with yet another problem.
I finished the questlog dialog, but wanted to improve it now by adding images in front of the labels. With vultraz' help I came up with the following:

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-- Show a questlog
function wml_actions.qow_show_quests(cfg)
  
  local quest_data = {}
  local id = 0
  
  local quests = helper.get_variable_array "qow_quest"
  
  local dialogue = {
    T.helptip { id = "tooltip_large" }, -- mandatory field
    T.tooltip { id = "tooltip_large" }, -- mandatory field
    T.linked_group { id = "labels", fixed_width = "yes" },
--     T.linked_group { id = "images", fixed_width = "yes" },
    maximum_height = 480,
    maximum_width = 500,
    width = 500,
    T.grid {
      T.row {
        T.column { vertical_alignment = "center", horizontal_alignment = "center", border = "all", border_size = 5,
          T.label { definition = "title", label = _"Questlog" }
        },
        T.column { T.spacer { definition = "default" } }
      },
      T.row {
        T.column { min_width = 200, default_width = 200,
          T.listbox { id = "scroll_quests", horizontal_scrollbar_mode = "never",
            T.list_definition { T.row { T.column {
              T.toggle_panel { T.grid { T.row {
--                   T.column { T.image { id = "listbox_image", linked_group = "images" } },
                  T.column { T.label { id = "listbox_text", linked_group = "labels" } }
                } } }
            } } }
          }
        },
        T.column { border = "all", border_size = 5, vertical_alignment = top, horizontal_alignment = left,
          T.scroll_label { id = "quest_details" }
        }
      },
      T.row { T.column { T.spacer { width = 150 } },
        T.column { T.spacer { width = 300 } }
      },
      T.row {
        T.column { T.button { id = "close_button", return_value = 1, label = _"Close" } },
        T.column { T.button { id = "close_button", return_value = 2, label = _"Follow" } }
      }
    }
  }
  
  local function preshow()
  
    for i = 1, #quests do
      local pnr = quests[i].pnr
      local finished = wesnoth.get_variable("qow_q_" .. quests[i].id .. "_" .. quests[i][pnr][2].id)
      local description = ""
      local status = "open"
      for j = 1, pnr, -1 do
        description = description .. "\n\n [" .. j .. "] " .. quests[i][j][2].description
      end
      if finished then
  
        description = description .. _"Quest solved."
        status = "solved"
        
      end
      quest_data[i] = description
--       if status == "open" then
--         wesnoth.set_dialog_value("misc/quest_open.png", "scroll_quests", i, "listbox_image")
--       elseif status == "solved" then
--         wesnoth.set_dialog_value("misc/quest_solved.png", "scroll_quests", i, "listbox_image")
--       end
      
      -- NOTE the following line is the one that causes the crash.
      wesnoth.set_dialog_value(quests[i].name, "scroll_quests", i, "listbox_text")
      wesnoth.set_dialog_value(quest_data[1], "quest_details")
    end
    
    
    local function display_selected_quest_details()
      local i = wesnoth.get_dialog_value("scroll_quests")
      wesnoth.set_dialog_value(quest_data[i], "quest_details")
    end
    
    wesnoth.set_dialog_callback(display_selected_quest_details, "scroll_quests")
  
  end
  
  local function postshow()
    local i = wesnoth.get_dialog_value("scroll_quests")
    id = quests[i].id
  end
  
  local function sync()
    local return_value = wesnoth.show_dialog(dialogue, preshow, postshow)
    return { return_value = return_value }
  end
  
  local return_table = wesnoth.synchronize_choice(sync)
  if return_table.return_value == 2 then
    wesnoth.set_variable("qow_current_quest", id)
    wml_actions.qow_mark_quest {}
  end
  
end
Well, as you see the lines for the images are still commented out, as this code does not work (see the line with the NOTE comment).

Code: Select all

20120131 12:32:40 error general: An error due to possibly invalid WML occurred
The error message is :
Image doesn't fit on canvas.
 
When reporting the bug please include the following error message :
Condition 'static_cast<int>(x) >= 0' failed at src/gui/auxiliary/canvas.cpp:1089 in function 'draw'. Extra development information: Image 'misc/selection2-border-topright.png', x = -1.
What's wrong with that code?
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Exasperation
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Joined: June 8th, 2006, 3:25 am

Re: Crendgrim's Lua Thread

Post by Exasperation »

Try this:

Code: Select all

T.column { T.image { id = "listbox_image", linked_group = "images", label = "misc/quest_open.png" } },

Code: Select all

if status == "solved" then -- don't need the case for quest_open, since it now defaults to that
   wesnoth.set_dialog_value("misc/quest_solved.png", "scroll_quests", i, "listbox_image")
end
Many (most?) widgets are not designed to dynamically resize themselves when their contents change (widgets which have scrollbars built in are an exception to this; listboxes, scroll_labels, etc.). So when your window is being built, it looks at the definition of the image, sees that there's no image file specified, and thinks "Oh, I only need to reserve a 0x0 area for this image". Then when you try to insert an image later, it fails. There are various ways to get around this; you can specify a default image (as above), add it to a linked group with an image that does have an initial image, or build the wml table for your list data dynamically before the call to wesnoth.show_dialog (so that all the entries have the correct value for the image before the window is built). Which method works best depends on what you're doing with your dialog.
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Crendgrim
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Re: Crendgrim's Lua Thread

Post by Crendgrim »

I already thought something alike. Sadly, your proposal is no solution for my problem, as I commented out all the image-related code (see above). The line wesnoth.set_dialog_value(quests[i].name, "scroll_quests", i, "listbox_text") causes the error. :?
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Exasperation
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Re: Crendgrim's Lua Thread

Post by Exasperation »

Hmmm... you may need to give that grid cell permission to grow. Try this:

Code: Select all

T.column { vertical_grow = "true", horizontal_grow = "true", T.label { id = "listbox_text", linked_group = "labels" } }
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Crendgrim
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Re: Crendgrim's Lua Thread

Post by Crendgrim »

That I also tried before, works neither.
I have no ideas any more...
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Exasperation
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Re: Crendgrim's Lua Thread

Post by Exasperation »

Hmmm... what's pnr? I don't know if it's related to the problem, but "for j = 1, pnr, -1 do" seems suspicious to me. If pnr >= 1 (which is suggested by its use as an index for a wml table earlier), I would think either "for j = 1, pnr do" or "for j = pnr, 1, -1 do" would make more sense there (or possibly "for j = 1, pnr - 1 do").
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Crendgrim
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Re: Crendgrim's Lua Thread

Post by Crendgrim »

Ehem. That... you did not see!
Yes, you're right. :oops:

However, it's unrelated to the problem; I can even replace the variable with some string, and it still gives the same error. :(
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