Scenario Review: THoT 4 - Troll Bridge

Feedback for the mainline campaign The Hammer of Thursagan.

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Ninjuri
Posts: 167
Joined: April 28th, 2012, 2:59 am
Location: California

Re: Scenario Review: THoT 4 - Troll Bridge

Post by Ninjuri » May 17th, 2012, 10:12 pm

(1) What difficulty levels have you played the scenario on?
Normal 1.10.2
(2) How difficult did you find the scenario? (1-10)
3. What it seemed like to me was a preparation level, where the enemy is not a real challenge but a chance to give the player some extra xp or gold, depending on how they play it.
(3) How clear did you find the scenario objectives?
100%
(4) How clear and interesting did you find the dialog and storyline of the scenario?
I liked the part about the troll toll bridge, give whoever wrote that one a raise. :lol2:
(5) What were your major challenges in meeting the objectives of the scenario?
Getting the trolls to engage me on my own terms, so i could be on hills while they are on flat, which worked.
(6) How fun do you think the scenario is? (1-10)
8
(7) What, if any, are changes you would have made to the scenario to make it more fun?
None
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No
Fate is against me.

Giraffemonster
Posts: 37
Joined: January 7th, 2011, 9:41 pm
Location: Ontario, Canada

Re: Scenario Review: THoT 4 - Troll Bridge

Post by Giraffemonster » May 23rd, 2012, 1:07 am

(1) What difficulty levels have you played the scenario on?
Steelclad (Normal), 1.10.3

(2) How difficult did you find the scenario? (1-10)
2

(3) How clear did you find the scenario objectives?
Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
It was nice to have some humor in with Gronk's troll-speak.

(5) What were your major challenges in meeting the objectives of the scenario?
None, really.

(6) How fun do you think the scenario is? (1-10)
4, it's really just a breather scenario for whatever comes after it.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Well, it's supposed to be as simple as it is. It's all good.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Are you kidding?

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
N/A

Rubric
Posts: 13
Joined: December 31st, 2012, 4:31 am

Re: Scenario Review: THoT 4 - Troll Bridge

Post by Rubric » December 31st, 2012, 5:43 am

Content Feedback wrote:(1) What difficulty levels have you played the scenario on?
Hardest.
(2) How difficult did you find the scenario? (1-10)
Very easy. However, after taking a peak at the next scenario, I think I over-recruited this one. On the other hand, I finally leveled up some guys (3 including the leader, and one more that's close).
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Good. Funny.
(5) What were your major challenges in meeting the objectives of the scenario?
None. I camped out in the small hills for 1 turn and waited for the trolls to come to me, which they did.
(6) How fun do you think the scenario is? (1-10)
I liked it.

devavrata
Posts: 79
Joined: August 30th, 2012, 8:59 pm

Re: Scenario Review: THoT 4 - Troll Bridge

Post by devavrata » July 20th, 2013, 2:44 pm

Content Feedback wrote:Post us a review of The Hammer of Thursagan's Troll Bridge scenario by answering the following questions:

(1) What difficulty levels have you played the scenario on?
Battle for Wesnoth 1.8.3, Easy/Medium/Hard
Content Feedback wrote:(2) How difficult did you find the scenario? (1-10)
2 - Easy Peasy
Content Feedback wrote:(3) How clear did you find the scenario objectives?
Clear
Content Feedback wrote:(4) How clear and interesting did you find the dialog and storyline of the scenario?
Clear. The troll's dialog is quite funny.
Content Feedback wrote:(5) What were your major challenges in meeting the objectives of the scenario?
Trolls regenerate. However, as long as you have gold enough to recruit more units than the troll so you can outnumber then and make attacks 2-to-1 and 3-to-1, it's okay.
Content Feedback wrote:(6) How fun do you think the scenario is? (1-10)
6
Content Feedback wrote:(7) What, if any, are changes you would have made to the scenario to make it more fun?
More difficulty. Some terrain for the trolls to have advantage, but I know this is difficult because trolls and dwarves benefit from pretty much the same terrain types.
Content Feedback wrote:(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No
Content Feedback wrote:(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
-

SBak
Posts: 78
Joined: October 8th, 2011, 1:36 am

Re: Scenario Review: THoT 4 - Troll Bridge

Post by SBak » September 14th, 2013, 4:52 pm

(1) What difficulty levels have you played the scenario on?
Easy and medium 1.8.5 and 1.10.5

(2) How difficult did you find the scenario? (1-10)
This varies between a 4 and a 7.

(3) How clear did you find the scenario objectives?


Very clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

Funny.

(5) What were your major challenges in meeting the objectives of the scenario?
I tend to keep my lvl2s out of this one given the fact that Trolls pack a punch and fight in gangs. I have an issue with the randomness of Dwarvish Thunderers so have tried an alternatives, usually Scouts/Fighters or Scouts/Guardsmen. But apart from this its the usual issues of how many to recruit and how much XP I can get.

(6) How fun do you think the scenario is? (1-10)

6. It's fun in a sort of 'puzzle' type fun.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
It's okay as it is.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
A few.

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

N/A

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Chief_Chasso
Posts: 132
Joined: December 15th, 2012, 2:36 am

Re: Scenario Review: THoT 4 - Troll Bridge

Post by Chief_Chasso » July 19th, 2014, 1:26 am

(1) What difficulty levels have you played the scenario on?: Easy, 1.11.15
(2) How difficult did you find the scenario? (1-10): 2
(3) How clear did you find the scenario objectives?: Very clear.
(4) How clear and interesting did you find the dialog and storyline of the scenario?: Very clear. The dialog was great.
(5) What were your major challenges in meeting the objectives of the scenario?: None really, as long as I kept my units in tight formation.
(6) How fun do you think the scenario is? (1-10): 7
(7) What, if any, are changes you would have made to the scenario to make it more fun?: None. This scenario was short and sweet.
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?: I didn't check.
SP Campaign: Rally For Roanic

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Inky
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Posts: 515
Joined: September 22nd, 2014, 1:02 am
Location: USA

Re: Scenario Review: THoT 4 - Troll Bridge

Post by Inky » September 25th, 2015, 4:31 pm

(1) Level and version? Hard (Lord), 1.12.4, 209 starting gold
(2) Difficult? (1-10) 3, very easy.
(3) Objectives? Clear.
(4) Dialog? Love the troll's dialogue at the beginning.
(5) Challenges? None
(6) Fun? (1-10) 4, not much to do here.
(7) Changes? More gold for the trolls? He only recruits 3 trolls and 2 whelps, which die in no time.
(8) Restarts? None.

Finished turn 10/12
Attachments
THoT-Troll_Bridge_replay.gz
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Linthar
Posts: 77
Joined: September 14th, 2006, 12:16 am

Re: Scenario Review: THoT 4 - Troll Bridge

Post by Linthar » July 21st, 2017, 11:20 pm

(1) What difficulty levels have you played the scenario on?
Hard 1.13.8

(2) How difficult did you find the scenario? (1-10)
3

(3) How clear did you find the scenario objectives?
Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Clear and somewhat amusing.

(5) What were your major challenges in meeting the objectives of the scenario?
Winning the scenario posed no challenge. Leveling a few level 1s without anyone dying was slightly tricky, but a decent defensive formation and retreating a few units low on health was all it took.

(6) How fun do you think the scenario is? (1-10)
7. Its a fairly unique level, one of the shortest and smallest scale in any of the campaigns I played. A quick clash that's over before it can grow to old.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
None.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
I won easily my first playthrough, but given how short the scenario was I restarted it twice to try and get through without any deaths. Of course my other two attempts only had a single unit die, so I could have easily sucked up such a small loss, but it was such a quick scenario to retry I didn't see any reason to not see if I could improve my tactics a bit.

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