Scenario 17: A New Ally

Feedback for the mainline campaign Delfador’s Memoirs.

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D-Wade
Posts: 68
Joined: February 11th, 2013, 8:04 am

Re: Scenario 17: A New Ally

Post by D-Wade » November 15th, 2014, 12:30 pm

1) What difficulty levels have you played the scenario on?
1.10.7 - Normal

(2) How difficult did you find the scenario? (1-10)
1 - five white mages + one paladin = game over for the opponent

(3) How clear did you find the scenario objectives?
Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
It was ok.

(5) What were your major challenges in meeting the objectives of the scenario?
No challenge at all. It was just super simple.

(6) How fun do you think the scenario is? (1-10)
2 - That scenario is just way too simple to enjoy it.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Give the necromancer more and stronger troops and your ally less gold to recruit.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.

Violet-n-red
Posts: 33
Joined: June 27th, 2015, 2:38 pm

Re: Scenario 17: A New Ally

Post by Violet-n-red » July 3rd, 2015, 8:56 pm

(1) What difficulty levels have you played the scenario on?
1.12.2, normal, enough gold to recall a full camp of units.
(2) How difficult did you find the scenario? (1-10)
1
(3) How clear did you find the scenario objectives?
perfectly clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
good.
(5) What were your major challenges in meeting the objectives of the scenario?
killing enemies faster than my ally does? : D
(6) How fun do you think the scenario is? (1-10)
3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
give enemy income out of nowhere? so he could hire two extra units every turn.
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
none

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shadow12
Posts: 98
Joined: November 6th, 2015, 1:06 am

Re: Scenario 17: A New Ally

Post by shadow12 » December 10th, 2015, 3:49 am

(1) What difficulty level and version?middle mode.
(2) How difficult? (1-10) 1.
Only 100 starting gold, but it was way more than needed. No difficulty at all with 3 Mages of Light, an Arch Mage, and Delfador at a lvl 4 Mage Magister. Delfador could have finished it by himself with no recalls.
I leveled a Dragoon to a Cavalier. There were not enough enemy units to be able to level more than one of my units.

(3) How clear did you find the scenario objectives? very
(4) How clear and interesting? good
(5) Major challenges? none
(6) Fun? (1-10) 3

(7) Changes?
More enemy units so people can level up some units.

(8) Reload or restart the scenario? no
Sometimes life unexpectedly throws a Troll or a nasty Queen Naga in your path.

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