CVS Snapshot: Dec 22, 2003
Moderator: Forum Moderators
CVS Snapshot: Dec 22, 2003
Greetings,
http://www.sgic.fi/crossbow/wesnoth/wes ... 2-2.tar.gz
http://www.sgic.fi/crossbow/wesnoth/wes ... tar.gz.md5
Developers with CVS access (to tmp cvs) can get it with tag: 'snapshot20031222'
Changelog changes:
- Miyo
http://www.sgic.fi/crossbow/wesnoth/wes ... 2-2.tar.gz
http://www.sgic.fi/crossbow/wesnoth/wes ... tar.gz.md5
Developers with CVS access (to tmp cvs) can get it with tag: 'snapshot20031222'
Changelog changes:
Code: Select all
* two new music tracks
* more unit graphics and animations
* fixed description for 'Wolf Rider'
* fixed client-hosted multiplayer bug where more than two player games were not possible
* fixed problem with saving at the end of the scenario pointing to the previous scenario
* autotools: application icon and menu entries in KDE and GNOME
* improved speed of reading cfg-files
* multiplayer: made basic messaging possible using 'Speak' from main menu
Last edited by miyo on December 23rd, 2003, 1:46 am, edited 3 times in total.
I get this:
start game -> multiplayer -> join server -> game exits
start game -> campaign -> heir to throne -> game exits
- Miyo
start game -> tutorial -> click the message -> game exitsOpening font file: /tmp/wesnoth-bin/share/wesnoth/fonts/Vera.ttf ...
BEGIN: reading file
END: reading file (took 7ms)
Inserting font...
wesnoth: events.cpp:43: events::event_context::~event_context(): Assertion `event_contexts.empty()' failed.
Aborted
start game -> multiplayer -> join server -> game exits
start game -> campaign -> heir to throne -> game exits
- Miyo
-
- Posts: 537
- Joined: September 15th, 2003, 2:54 pm
- Location: Sheffield (UK)
- Contact:
Okay, in src/events.cpp line 43 reads,
Change to,
and it should work. It's amazing what one missed character can do
The platform I'm developing on (VC++/Windows) seems to simply ignore assert() directives so that's why I missed it.
We will release a corrected snapshot shortly.
David
Code: Select all
assert(event_contexts.empty());
Code: Select all
assert(!event_contexts.empty());
The platform I'm developing on (VC++/Windows) seems to simply ignore assert() directives so that's why I missed it.
We will release a corrected snapshot shortly.
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming