Required Boost Libraries 1_64?

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fancypantsorama
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Joined: September 19th, 2017, 11:02 am

Required Boost Libraries 1_64?

Post by fancypantsorama »

I have compiled successfully wesnoth with boost libraries 1_65. When building the actual game wesnoth project for release it is looking for regex 1_64 that is in the external/libs directory. The only problem is if I had it there. It would produce a compiler error stating that it was multiply defined. Can anyone point me to the solution to this or can anyone point me to the 1_64 release of source for boost libraries?
Tad_Carlucci
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Re: Required Boost Libraries 1_64?

Post by Tad_Carlucci »

According to http://www.boost.org/users/download/
Old Boost Releases
Old versions of boost can be found on the version history page or from the sourceforge download page.
I forked real life and now I'm getting merge conflicts.
fancypantsorama
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Joined: September 19th, 2017, 11:02 am

Re: Required Boost Libraries 1_64?

Post by fancypantsorama »

I have checked out boost home page and sourceforge and see that they are limited to 1_65 the latest and greatest. If you can advise me otherwise it would be greatly appreciated!!
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Pentarctagon
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Re: Required Boost Libraries 1_64?

Post by Pentarctagon »

fancypantsorama wrote:I have checked out boost home page and sourceforge and see that they are limited to 1_65 the latest and greatest. If you can advise me otherwise it would be greatly appreciated!!
err... if you click the "version history" link on the page that Tad_Carlucci linked to, there are downloads for boost releases going all the way back to 1.21.1.
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fancypantsorama
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Joined: September 19th, 2017, 11:02 am

Re: Required Boost Libraries 1_64?

Post by fancypantsorama »

Thanks 2 days ago that link was bringing back to the latest and greatest release. Hope I can build the regex 1-64 lib for win 64 and not have a conflict with the external/libs libboost regex 1_64. Giving multiply defined symbols. Thanks all!!
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