Wesnoth 1.13.6
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Re: Wesnoth 1.13.6
It's no error, also the squares become the color of the team when they are captured. also they cn be disables in the minimap settings (ingame, below the minimap).The_Gnat wrote:Hi i noticed that in the multiplayer menu for wesnoth 1.13.6 the villages all appear as grey squares. Is this an error? Maybe the squares could be replaced with a generic village icon.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
Re: Wesnoth 1.13.6
Thanks for responding gfgtdf, also i thought it odd that when you set a player to "empty" in multiplayer he still loads:
The_Gnat wrote: Even when you set a player to "empty" (rather than local, network, or computer) a leader still appears. He does nothing but you can still attack him and he takes up a space. Is this on purpose? I think if you want to have guardian unit, that doesn't move, load that is fine but you shouldn't put "empty" in the description.
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Re: Wesnoth 1.13.6
Pretty sure that one is a bug.
Re: Wesnoth 1.13.6
Whenever I hit 'Description' in the add-ons manager the game stops working. The button turns to the pressed state but no new window opens, in fact nothing happens and I can't get the game to do anything. When I change out of BFW and back in I only have a fragment of the window and can't do anything with it.
Windows 8.1
Spoiler:
I have a cunning plan.
Re: Wesnoth 1.13.6
I am also using windows 8.1 (if that has anything to do with it) and have the exact same problem. It doesn't stop me uploading or downloading add-ons, but whenever i press description BFW locks up.nuorc wrote:Whenever I hit 'Description' in the add-ons manager the game stops working. The button turns to the pressed state but no new window opens, in fact nothing happens and I can't get the game to do anything. When I change out of BFW and back in I only have a fragment of the window and can't do anything with it.
Windows 8.1
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Re: Wesnoth 1.13.6
Please file a bug report.
Confirming a hang using 1.13.6+dev on Windows 10 and Linux.
Linux console log shows:
20161220 14:52:44 error addons-client: add-on 'Water_Era' has an icon which cannot be found: 'projectiles/merman.png'
20161220 14:52:45 error display: ~BLIT(): image not found: 'hits/blade-3.png'
Confirming a hang using 1.13.6+dev on Windows 10 and Linux.
Linux console log shows:
20161220 14:52:44 error addons-client: add-on 'Water_Era' has an icon which cannot be found: 'projectiles/merman.png'
20161220 14:52:45 error display: ~BLIT(): image not found: 'hits/blade-3.png'
I forked real life and now I'm getting merge conflicts.
Re: Wesnoth 1.13.6
Thank you for responding. I am wondering though: in linux do you only get this error when selecting the description for the "Water Era". It seems that this error is specific to the water era's images not loading and so if you select any other era you will get a different error. Does every era have problems loading its images in description?Tad_Carlucci wrote:Please file a bug report.
Confirming a hang using 1.13.6+dev on Windows 10 and Linux.
Linux console log shows:
20161220 14:52:44 error addons-client: add-on 'Water_Era' has an icon which cannot be found: 'projectiles/merman.png'
20161220 14:52:45 error display: ~BLIT(): image not found: 'hits/blade-3.png'
(also sorry can't report a bug because i can't get past the antispam test )
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: Wesnoth 1.13.6
Turns out I'm too dumb to create an account on GNA!, so: no.Tad_Carlucci wrote:Please file a bug report.
I have a cunning plan.
Re: Wesnoth 1.13.6
Unfortunately i have the same problem. If one of the Dev's would please post this bug report that would be much appreciated. It makes it hard to find add-on's if the add-on description button is not working correctly.nuorc wrote:Turns out I'm too dumb to create an account on GNA!, so: no.Tad_Carlucci wrote:Please file a bug report.
Thank you!
EDIT: So after some searching i have found the answer to the question "What Git command do you use to duplicate a sheep?" the answer is "clone"
I don't understand how this question makes sense... Not that many people know Git code so why don't instead you use a captcha spam protect module.
Thank you
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- Paulomat4
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Re: Wesnoth 1.13.6
seems like that bug to me? Happens to me on windows 10 as well, but that's why I didn't report it1.13.6 Known Issues wrote: The Options and Description windows do not appear when invoked in the Addons Manager (bug #25130).
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"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
Re: Wesnoth 1.13.6
Shush!Paulomat4 wrote:"1.13.6 Known Issues"
Spoiler:
In COPYING.txt I found a bunch of ♀ symbols between paragraphs; what's up with that?
I have a cunning plan.
Re: Wesnoth 1.13.6
these captcha questions are one of the reasons why we want to move away from gna as our butracker.I don't understand how this question makes sense... Not that many people know Git code so why don't instead you use a captcha spam protect module.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
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Re: Wesnoth 1.13.6
To me, the question shows how long its been since anyone cared enough about GNA to work on it. After 10 or 15 years of inattention, I'd expect there's been a lot of improvements.
https://en.wikipedia.org/wiki/Dolly_(sheep)
https://en.wikipedia.org/wiki/Dolly_(sheep)
I forked real life and now I'm getting merge conflicts.
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Re: Wesnoth 1.13.6
To chime in, I had trouble with GNA a while back as well. I forget the exact circumstances, but there was some kind of forced account or password reset, and I was never able to regain access to my original account, which is why the GNA account I've been using is "pentarctag0n" rather than "pentarctagon".
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Wesnoth 1.13.6
Hello, i was playing multiplayer and noticed that when i choose "white" the color on the units look orange. When i choose "brown" the units look white, when i choose "black" it looks brown, and when i choose "orange" it looks black
I am sure this is a bug and don't know if it has already been posted on GNA.
Here is a picture of when i choose "brown" -
Hopefully this can be fixed because it is confusing. NOTE: this problem ONLY happens in the multiplayer menu. Once the game has started it works normally.
I am sure this is a bug and don't know if it has already been posted on GNA.
Here is a picture of when i choose "brown" -
Hopefully this can be fixed because it is confusing. NOTE: this problem ONLY happens in the multiplayer menu. Once the game has started it works normally.
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.