beetlenaut wrote:We already did that, and not that long ago either. AMLAs are supposed to be difficult to reach, and originally, they were all set at 150. The reason they were eventually changed to the level x 50 was more to make the XP bars a reasonable length than to change the balance. They are still supposed to be more difficult to reach than an ordinary level up.The_Gnat wrote:consider changing the xp of level 2 units that have reached maximum level.
Thank you for explaining, but I am still wondering why a unit (such as the ogre) would have 100xp while a similar unit such as the orcish grunt would have only 60xp to advance to the next level.
The main reason I ask is because in my view AMLA is worse than an actual advancement and therefore should be easier to achieve.
Again thank you for taking the time to explain!