Wesnoth 1.11.7

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wolkenwand
Posts: 48
Joined: December 20th, 2012, 10:31 am

Re: Wesnoth 1.11.7

Post by wolkenwand »

taptap wrote:The changes are amazing. I have the AI banking all of a sudden and suddenly have to rethink a lot, I may even have to abandon my challenge run, because the AI got so much better. :shock:
Yeah, they try to siege you by flanking and lock the player while cutting gold supplies by occupying all of the village using scouts. The drakes are now more dangerous because they use glider effectively now by flying around and taking village behind our lines :doh:
Locked