question about the transition to git

Get help with compiling or installing the game, and discuss announcements of new official releases.

Moderator: Forum Moderators

Post Reply
User avatar
Pentarctagon
Project Manager
Posts: 5564
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

question about the transition to git

Post by Pentarctagon »

Its been saying everything is up-to-date for over a week now, which seems a bit odd. Has something changed with git, or have there really been no changes since April 13th?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Anonymissimus
Inactive Developer
Posts: 2461
Joined: August 15th, 2008, 8:46 pm
Location: Germany

Re: question about git

Post by Anonymissimus »

The thread should probably better be called "question about the transition to git and github". I was expecting some technical question, not an organizational one.

Well, you get an idea when reading the mails at https://mail.gna.org/public/wesnoth-dev ... index.html
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml startersPlan Your Advancements: mp mod
The Earth's Gut: sp campaignSettlers of Wesnoth: mp scenarioWesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
User avatar
Pentarctagon
Project Manager
Posts: 5564
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: question about the transition to git

Post by Pentarctagon »

Alright, thanks. Good luck on getting everything working :)
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Post Reply