Ending/startup gold in Campaign

Get help with compiling or installing the game, and discuss announcements of new official releases.

Moderator: Forum Moderators

Post Reply
miyo
Posts: 2201
Joined: August 19th, 2003, 4:28 pm
Location: Finland

Ending/startup gold in Campaign

Post by miyo »

Greetings,

In 'Blackwater Port' it is better that you don't go after villages because most likely that will cause you to start 'Isle of Anduin' with very little gold - it is better to hire needed units, avoid villages and end the scenario with negative gold.

If starting gold is less then 100 at the beginning of scenario it should be set to 100, right?

- Miyo
methinks
Posts: 283
Joined: September 18th, 2003, 2:14 pm

Post by methinks »

Dave has already mentioned it is a bug and shuld be fixed :)
Anyway I have started Isle of Anduin with way more than 100 gold, not tah hard when you capture enough villages.
Dave
Founding Developer
Posts: 7071
Joined: August 17th, 2003, 5:07 am
Location: Seattle
Contact:

Post by Dave »

Okay I have fixed this so that the player always starts with at least 100 gold.
Post Reply