Wesnoth 1.7.14 aka 1.8-beta7 is out!
This is the seventh beta for the upcoming 1.8 series. We do encourage every player to test this release and report all bugs they find so that we can still fix them before we release 1.8.
Beside this content creators should start porting their work to the soon to come 1.8 series. Since we are in a feature freeze for some time already, WML should be rather stable. The add-on server was already restarted when 1.7.8 was released. Please make sure that everything you upload is compatible with 1.7.8 and later.
This time the fixes and changes do include a little more than just fixes for the lobby and translation updates. Several issues with multiplayer savegames and persistence in this area were fixed. This should make multiplayer campaigns a more worthwhile experience. Of course the multiplayer lobby received many updates, too. Because of those the lobby is now crashing less often and using less resources, too. Please do check for any issues left and report them
. We do know of some issues with resizing, but if you observe any crashes please do tell us about them including ways to reproduce the crashes if possible.
Because of a bad regression introduced in 1.7.13 (yes, we fixed it!) that leads to Out Of Sync error when users of 1.7.13 play with any other version, we decided to disallow any version prior to 1.7.14 on the development multiplayer server. This way the amount of OutOfSync (also known as OOS) errors should be drastically reduced. If you still observe issues, please do not forget to report them
Some other important things to mention:
There was a rather nasty bug in 1.7.13 that made multiplayer side leaders and WML-generated units always 'neutral' under most circumstances (e.g. when the alignment isn't explicitly specified for individual units). This is, obviously, fixed in this version. Due to the fix of this bug from now on only versions >=1.7.14 are allowed on the multiplayer server.
A year has passed since python AI was removed - and now, another way to script AI is available: Lua can be used to write AIs.
If you experience problems with mouse events (clicking!) not working make sure to check which version of libsdl you use. If you are using libsdl-1.2.14 try downgrading to libsdl-1.2.13. The problem is reported upstream though we are grateful for any additional details you can provide especially regarding how to reproduce it (the upstream developer seems to not be able to (easily) reproduce it). Please add your information in this bug report or in one of the linked reports: https://gna.org/bugs/?14770
Of course there is also the full changelog
listing (almost) all the changes since 1.7.13. A changelog with changes that might be visible to most users (and only includes these) is the players changelog
(264.8 MB) md5sum
Here is the xDelta for the sources:http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.7.13.tar-wesnoth-1.7.14.tar.xdelta/download
(1.7.13 to 1.7.14, 2.7 MB)
for info on using xdelta.
The Windows package is already available. You can find it on the download page
The MacOSX package is already available. You can find it on the download page
Many of the Linux packages have already been created. All known packagers have been contacted. Information about where to get the respective binaries or how to get them work you get on the Linux binaries site
for the Linux binaries. Download links for the other supported systems will be listed at the downloads page
once the binaries are available.
As a fallback you can also get the sources from http://files.wesnoth.org/
- you should first try to get files through SourceForge to help us save bandwidth. Please get the files from sourceforge.net if possible.
The multiplayer server for 1.7.14 is already up and running. This server can be used to play with 1.7.14 and newer, older versions are no longer supported. If you do encounter problems, please report them
A new add-on server was started when 1.7.8-beta1 was released. All content uploaded to this new server should be compatible with the following 1.7.x beta releases, release candidates for 1.8, as well as the final 1.8.x series. If you encounter any problems with content from the add-on server not working as expected, please notify the content's author, most of them should be here in the forums.
If you find any bugs don't hesitate to report them, but please read the instructions on how to post bugs first. Instructions for bug reporting can be found at http://www.wesnoth.org/wiki/ReportingBugs
PS: Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted.
Such questions just distract the developers and packagers and don't do any good, so better not ask them...
Bugreports in the forums tend to get forgotten. You will get better results by following the guidelines
and report them in the bugtracker