Wesnoth 1.6

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theruler
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Re: Wesnoth 1.6

Post by theruler » March 26th, 2009, 1:10 pm

I love you all.

Thank you.
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6atoxa
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Re: Wesnoth 1.6

Post by 6atoxa » March 27th, 2009, 8:17 pm

I am new player of the Battle for Wesnoth ! Very "strange" and good game ! Why it is "strange" ? It is boring to make games like this.
But this game is very good ! Normal pixel graphic, easy "heroes like" gameplay... Nostalgy ! Wait new version...
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TheChosenOne
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Re: Wesnoth 1.6

Post by TheChosenOne » March 30th, 2009, 10:07 am

At last.

This is the end of the nick-grabbers.

Not to mention the new AI command.

Keep up the good work devs!
Numbers do not win a battle
---Konrad III
(A loyal member of the pro-loyalists)

Would you like to translate the Battle of Wesnoth into Indonesian? Then come and join us at http://www.wesnoth.org/wiki/IndonesianTranslation

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Eleazar
Retired Terrain Art Director
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Re: Wesnoth 1.6

Post by Eleazar » April 3rd, 2009, 9:38 pm

Hey, i'm impressed with the new screenshots.

There's been some good work done on the terrain,
and the new design of the dialog box with the portrait sticking out looks very nice.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity

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Thanatos
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Re: Wesnoth 1.6

Post by Thanatos » April 9th, 2009, 4:04 pm

TheChosenOne wrote:This is the end of the nick-grabbers.
Is it?
'Til now, I wasn't asked once for the password to my nick.
In 1.5.x I was asked for it when I connected to the MP server.

Any explanations for that?
ThanatoNoth | Necromanteion | Undead Rights Protection Society
"The gods can demand nothing of me. Even gods answer to me, eventually. [...] I cannot be bidden, I cannot be forced. I will do only that which I know to be right." (Death in Pratchett's "Mort")

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Lizard
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Re: Wesnoth 1.6

Post by Lizard » April 9th, 2009, 7:17 pm

:evil: I can't grab you nick, it asks for a password..
maybe you saved your password?
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Thanatos
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Re: Wesnoth 1.6

Post by Thanatos » April 9th, 2009, 7:44 pm

Could be... hmm... I use the same userdata folder as in 1.5.x.
Interesting then.
ThanatoNoth | Necromanteion | Undead Rights Protection Society
"The gods can demand nothing of me. Even gods answer to me, eventually. [...] I cannot be bidden, I cannot be forced. I will do only that which I know to be right." (Death in Pratchett's "Mort")

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Turuk
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Re: Wesnoth 1.6

Post by Turuk » April 9th, 2009, 10:07 pm

Most likely you saved your password previously and it just continued being saved. ;)

You can turn this off in preferences, in the multiplayer tab.
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Thanatos
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Re: Wesnoth 1.6

Post by Thanatos » April 10th, 2009, 12:51 pm

Turuk wrote:Most likely you saved your password previously and it just continued being saved. ;)
Magic. ;)

I like the way it behaves... so... invisible.
ThanatoNoth | Necromanteion | Undead Rights Protection Society
"The gods can demand nothing of me. Even gods answer to me, eventually. [...] I cannot be bidden, I cannot be forced. I will do only that which I know to be right." (Death in Pratchett's "Mort")

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