Wesnoth 1.5.5 is out!
This is another release of the 1.5.x development branch. That means it may include a bigger amount of bugs than the 1.4.x branch and each version is not compatible with another one from the 1.4.x and 1.5.x branch since we do change quite a lot between the releases. Keep in mind, it might be a lot more buggy than the 1.4.x branch so don't be disappointed if you get a crash every now and then. "Normal" players should not use this release, you should stay with the stable branch.
But if you want to test the future of Wesnoth, you are free to check 1.5.5.
This release just includes the normal changes you find between all development releases. Some campaigns were slightly polished, huge parts of 'A Tale of Two Brothers' were rewritten, some new music was added, stuff like this. With this release we are aiming into the direction of more stable texts in campaigns. That is the texts in most campaigns will not change too much anymore before we reach 1.6.
Some other important things to mention:
The old editor, wesnoth-editor, has been removed. Map editor functionality is now provided by "Editor2" via the "Editor" in-game main menu option, or directly by using wesnoth -e.
***Note: it is a known issue that the AI acts really stupid. It's being worked on so no need to report that unless you think you have something genuinely new to add.
Of course there is also the full changelog
listing (almost) all the changes since 1.5.4. A changelog with changes that might be visible to most users (and only includes these) is the players changelog
(168.3 MB) md5sum
Here is the xDelta for the sources:http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.4.tar-wesnoth-1.5.5.tar.xdelta?download
(1.5.4 to 1.5.5, 14.7 MB)
for info on using xdelta.
The Windows binary is available on the download page
The MacOSX binary is not available yet. Once it is, you can find it on the download page
The OpenSolaris binary is not available yet. Once it is, you can find it on the download page
All known packagers have been contacted. Information about where to get the respective binaries or how to get them work you get on the Linux binaries site
for the Linux binaries. Download links for the other supported systems will be listed at the downloads page
once the binaries are available.
As a fallback you can also get the sources from http://files.wesnoth.org/
- you should first try to get files through SourceForge to help us save bandwidth. Please get the files from sourceforge.net if possible.
The multiplayer server for 1.5.5 is already up and running. This server can only be used to play with 1.5.5. If you do encounter problems, please report them
If you find any bugs don't hesitate to report them, but please read the instructions on how to post bugs first. Instructions for bug reporting can be found at http://www.wesnoth.org/wiki/ReportingBugs
PS: Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted.
Such questions just distract the developers and packagers and don't do any good, so better not ask them...
Bugreports in the forums tend to get forgotten. You will get better results by following the guidelines
and report them in the bugtracker