Bi-Daily SVN Windows Builds

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Zebulon
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Bi-Daily SVN Windows Builds

Post by Zebulon » April 16th, 2007, 8:37 pm

I have been making daily builds of Wesnoth's trunk.

You can get them here . They're self extracting 7-zip archives.

You will need a checkout of SVN and some dlls. I've uploaded the dlls I use in the same directory as the builds.


Edit : I will upload new builds around 19:30 GMT. (7:30 P.M.)

Edit2 : Python ais don't work with these builds.

Edit3 : These are now done every other day (if possible). They are also always optimized.
Last edited by Zebulon on January 4th, 2008, 8:09 pm, edited 5 times in total.

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zookeeper
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Post by zookeeper » April 16th, 2007, 9:47 pm

You rock!

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Wintermute
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Post by Wintermute » April 17th, 2007, 1:10 pm

That is very exciting! Thanks!
"I just started playing this game a few days ago, and I already see some balance issues."

Zebulon
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Post by Zebulon » April 24th, 2007, 8:07 pm

I'm also doing editor and server builds, now.

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zookeeper
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Post by zookeeper » April 24th, 2007, 8:12 pm

Zebulon wrote:I'm also doing editor and server builds, now.
You rock more!

Zebulon
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Location: Wyoming

Post by Zebulon » December 4th, 2007, 7:09 pm

Because of certain changes, you now have to download libz-cs.dll from the main build directory.

At least for "wesnoth-12-4-07-optimized-r22133.exe". Later builds may not.

----

I updated my version of zlib, so you gave to download the zlib1.dll from the main directory.

csarmi
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Post by csarmi » December 22nd, 2007, 12:42 pm

this sounds great, but what do I need to do once I got myself an SVN checkout and your files?

Zebulon
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Post by Zebulon » January 4th, 2008, 8:27 pm

Sadly, I will not be able to do more builds, since I will be busy with Real Life™.

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