Problems in 1.2

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Elestel
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Problems in 1.2

Post by Elestel »

No option of the multiplayers section runs... When I click OK for enter on each one of them, the game crashes.
I use windows XP...
Ignacio Dadoverde Elestel
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Sapient
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Post by Sapient »

install wesnoth to a completely fresh new directory (without your old data) and let us know if the problem still exists.
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Elestel
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Post by Elestel »

all in order! thanks!
Ignacio Dadoverde Elestel
Nada es lo que parece, y lo que parece nada es...
Always there's more you can't see than you can...


Spanish translator of UTBS, TB, SPMPP

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La_vie_en_Wose
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Post by La_vie_en_Wose »

Hi !

I have no music on multiplayer ( which is selected in the prefs menu ).
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Blarumyrran
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Post by Blarumyrran »

and i cant see observer names when holding mouse on the "eye".

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Wintermute
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Post by Wintermute »

Syntax_Error wrote:and i cant see observer names when holding mouse on the "eye".
You never see your own name as observer, so if you are the only observer in game, the eye will show up (since you are observing) but if you mouse over it you won't see any names. (others will see your name when they mouse over it)

Do you get this problem when there are several observers in game?
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Blarumyrran
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Post by Blarumyrran »

Wintermute wrote:
Syntax_Error wrote:and i cant see observer names when holding mouse on the "eye".
You never see your own name as observer, so if you are the only observer in game, the eye will show up (since you are observing) but if you mouse over it you won't see any names. (others will see your name when they mouse over it)

Do you get this problem when there are several observers in game?
i get the problem when im playing as a side. (i havent tried if it works while i am observing, i rarely ever observe anyway).

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Wintermute
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Post by Wintermute »

Syntax_Error wrote:i get the problem when im playing as a side. (i havent tried if it works while i am observing, i rarely ever observe anyway).
Odd. In any case, I tried to duplicate this in 1.2.1 without success. Have you tried 1.2.1? Perphaps it is fixed.
"I just started playing this game a few days ago, and I already see some balance issues."

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Post by Blarumyrran »

no, it was there even in 1.2.1 until a weird thing happened.

i changed my resolution and changed it back and now it shows observers again. thats really weird. (maybe it didnt fix because of that, but i can never know now)

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Sapient
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Post by Sapient »

I believe this problem occurs in windowed mode for certain resolutions. Try these:
1) Try dragging your window width to made the game slightly wider?
2) Try moving the mouse cursor around different areas near the eye, not just directly over it?
3) Does the problem exist in fullscreen mode or just windowed? In which different resolutions?
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Iris
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Post by Iris »

Or is it a bug in the theme WML? (you select a theme with the :theme command or a button on Preferences, added to latest versions of BFW)
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm (now available for Wesnoth 1.14).

Yogibear
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Post by Yogibear »

I have experienced this before: The observer eye does appear as soon as you cause a redraw of the screen. You can cause that by resizing the window, but even moving the mouse is enough to do that (any map hex will do). But if you just sit there doing nothing, you won't notice an observer.

I always thought it's not a big problem. I didn't even consider it being a bug until you said so :) .
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Post by Blarumyrran »

Yogi Bear wrote:I have experienced this before: The observer eye does appear as soon as you cause a redraw of the screen. You can cause that by resizing the window, but even moving the mouse is enough to do that (any map hex will do). But if you just sit there doing nothing, you won't notice an observer.

I always thought it's not a big problem. I didn't even consider it being a bug until you said so :) .
nay, i didnt see them. i mean like i really didnt see when i moved cursor on the eye. its a bit different then. and it was full-screen.

but now it works and i cant reproduce the error, so... i cant help much with finding the bug.

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