Wesnoth 1.1.3
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The "windows" download link on the main page is to the source files.
Found the installer and got zlib1.dll from my gf, but still won't work.
Can someone please compile a "patched" windows version?
The "windows" download link on the main page is to the source files.
Found the installer and got zlib1.dll from my gf, but still won't work.
Can someone please compile a "patched" windows version?
Last edited by YbeRn00b on May 26th, 2006, 2:57 pm, edited 1 time in total.
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Fix for UTBS
Hi,
the following patch fixes some problems with UTBS in 1.1.3.
It works fine at least for me, I got it from Soliton/IRC.
Eckhart
the following patch fixes some problems with UTBS in 1.1.3.
It works fine at least for me, I got it from Soliton/IRC.
Code: Select all
Index: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter9.cfg
===================================================================
--- data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter9.cfg (revision 11610)
+++ data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter9.cfg (working copy)
@@ -1,6 +1,6 @@
[unit]
#textdomain wesnoth-utbs
- id=Desert Hunter8
+ id=Desert Hunter9
name= _ "Desert Hunter"
race=elf
gender=male,female
Index: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg
===================================================================
--- data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg (revision 11610)
+++ data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg (working copy)
@@ -464,7 +464,7 @@
{PUT_IMG misc/rocks.png 16 17}
# chest of gold in human outpost at cave mouth
- (PUT_IMG items/chest-plain-open.png 17 21}
+ {PUT_IMG items/chest-plain-open.png 17 21}
# kill Elyssa to keep her from being recruited
Index: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg
===================================================================
--- data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg (revision 11610)
+++ data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg (working copy)
@@ -4156,7 +4156,7 @@
message= _ "Oh Tanstafaal, I pity you. This battle was never about you."
[/message]
- [then]
+ [/then]
[/if]
[/event]
Here is my Mac build of the Battle for Wesnoth 1.1.3.
It is expected to work on any Mac, PPC or Intel, with OS greater or equal to 10.3.9.
* Full version, with build kit and map editor, 68.8 Mb
http://prdownloads.sourceforge.net/wesn ... g?download
* Lite version, without image arts and musics, 38.9 Mb
http://prdownloads.sourceforge.net/wesn ... g?download
Note, the game icon is the same as previously, because I didn't have the time to change the disk image display. You can find Jetryl's new one (shield and swords) in the build kit.
Another note: the build kit works if you have SDL libs compiled for universal binary within the 10.4u SDK. If you don't have or don't need to cross compile, just change the SDK of the project for the native one.
It is expected to work on any Mac, PPC or Intel, with OS greater or equal to 10.3.9.
* Full version, with build kit and map editor, 68.8 Mb
http://prdownloads.sourceforge.net/wesn ... g?download
* Lite version, without image arts and musics, 38.9 Mb
http://prdownloads.sourceforge.net/wesn ... g?download
Note, the game icon is the same as previously, because I didn't have the time to change the disk image display. You can find Jetryl's new one (shield and swords) in the build kit.
Another note: the build kit works if you have SDL libs compiled for universal binary within the 10.4u SDK. If you don't have or don't need to cross compile, just change the SDK of the project for the native one.
WooHoo!lwa wrote:Here is my Mac build of the Battle for Wesnoth 1.1.3.
It is expected to work on any Mac, PPC or Intel, with OS greater or equal to 10.3.9.
<sapientx> [The heavy fighter]'s like a cross between an HI and a mage
<sapientx> I couldn't decide whether to guard him or put him on the front line
<sapientx> I couldn't decide whether to guard him or put him on the front line
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Heres a patch that contains all old dll files you may need to play wesnoth 1.1.3 on windows... its a downgrade sort of but it makes the game work and you can enjoy the new sounds etc
http://www.shark5060.net/user/fricken/wesnoth.rar
simply extract into your base wesnoth directory, maybe keep a backup of your old sdl files
http://www.shark5060.net/user/fricken/wesnoth.rar
simply extract into your base wesnoth directory, maybe keep a backup of your old sdl files
heh but yours was eayer to understand. and thanks mateYogi Bear wrote:This is two different things: The server has been restarted and is accepting 1.1.3 now.
For the DLL-problem: It looks like there are no problems on Windows XP (which i am using) but on older versions. The reason is an incompatibility between sdl_image.dll and zlib1.dll (the latter is not needed on Windows XP so i omitted it).
In this case use sdl_image.dll and zlib1.dll from the wesnoth 1.1.2a installation and copy them into 1.1.3. I will see if i find a better solution for this.
Sorry for the inconvenience.
Edit: hehe, FrickenMoron was first .
2^x-1 mod x