Scenario 1: Defend the Forest

Feedback for the mainline campaign An Orcish Incursion.

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SigurdFireDragon
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Re: Scenario 1: Defend the Forest

Post by SigurdFireDragon » February 17th, 2016, 9:56 pm

(1) What difficulty levels have you played the scenario on?
Lord (Normal) 1.12.5 (played before on 1.8 or 1.10

(2) How difficult did you find the scenario?
4

(3) How clear did you find the scenario objectives?
Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
It's engaging. I still think well of it.

(5) What were your major challenges in meeting the objectives of the scenario?
At this point for me, it's avoiding being careless

(6) How fun do you think the scenario is?
5

(7) What, if any, are changes you would have made to the scenario to make it more fun?
None.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
I tried on hard, got crushed by slightly questionable moves and extremely bad luck. I took it as a sign to play on medium. :P
Attachments
AOI-Defend_the_Forest_replay.gz
1.12.5 Normal
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Aldarisvet
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Re: Scenario 1: Defend the Forest

Post by Aldarisvet » April 6th, 2016, 10:42 pm

Just funny playing only shamans to shydes strategy.
First scenario was most challenging for surviving with shamans, I had to restart it to find better defend line placement. After this all went smoothly, 2.5 hours for the whole campaign.
Super-easy stress relief campaign. No plotline, no tactics, just a feeling that you can smash enemies within 6-9 turns for most scenarios in hardest difficulty. Also a scenario with trolls took more time with some reloads to remove and regroup more carefully, trolls can easely kill druids at night.
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AOI-Defend_the_Forest_replay.gz
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Remellion
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Re: Scenario 1: Defend the Forest

Post by Remellion » May 16th, 2016, 4:11 pm

This will be a double set of reviews - An Orcish Incursion (AOI) is a campaign that's simple enough to have fun with, so a normal replay and a shaman replay for each.

1. Played on High Lord (Challenging), 1.12.1 English / 1.12.5 French shamans. Not my first playthrough for either by a long stretch, but my first shaman-only playthrough of anything. I was quite delighted with the results.

2. Difficulty? On challenging, it should indeed be challenging, as it was. Probably between 5 or 6 for both runs for me, since careful play is needed to utilise the forest and overcome the numerical+ToD advantages - although it's hard to say whether shamans-only makes it easier! On the one hand there's their fragility, on the other there's the perpetual slowing and good defence.

3. The objective was clear as day. A simple one-on-one battle.

4. Dialogue is clear. Can't judge the French, but the English is good and in-character.

5. Challenges: The scenario on hardest difficulty poses a straightforward problem: the orcs have a 1.5x gold advantage which translates to also around 1.5x unit advantage. The time of day also means the first contact probably occurs at dusk or first watch (the AI won't initiate in the afternoon.) On the plus side, the terrain couldn't be better for the elves. The overall idea is to leverage on the terrain advantage as hard as possible, being efficient with unit placement and keeping retaliation and orcs' turn damage to a minimum.

Generic run: I chose not to recruit archers on the grounds that they were squishy. Survivability is needed for the initial onslaught, so fighters and shamans, the usual elvish combo. I kind of abused the AI a little at the start. Erlonas's run north could've been suicidal, but the AI didn't choose to attack on turn 3 when Erlonas was on the village at (13,7), nor on turn 5 (13,13) which had a nonzero chance of killing Erlonas. The effect was to lure the AI's units away to the north so that they didn't all flank and crash down on my level 1 units at night. I also got quite lucky during the first few turns. After the first night things were controllable, although some greediness later on led to an experienced fighter dying. Finished with one of each fighter and shaman advancement.

Shamans-only: Entered this one much more trepidatiously. Starting gold gives exactly 7 shaman recruits (2+5), and Erlornas is the only beefy unit with decent melee. The idea I had was just to hold tight until dawn. Got a little unlucky to begin with - no dextrous shamans, and lost one for nothing on turn 5 (bad idea to try and hold that hex). That said, some pretty lucky dodging the next dawn saw the tide turn. Erlonas was responsible for orc killing while the shamans just kept everything slowed and leeching xp; first sorceress came turn 11, and the orcs finally ran out of steam. The sorceress advancement was prioritised here for the faerie fire damage, since there were already +4 heals everywhere; intelligent sorceresses are good (sylphs!) while quick druids are always nice.

6. Fun? Regular run was a fun and simple straight-up battle, a 7 if I'd give a number. Shamans-only is automatically a 10.

7. Suggestions - Nothing really. This campaign should be the first one beginners play (on easy or normal) for the first scenario. A vanilla 1-on-1 battle, with a simple unit mix. Although that could get a little repetitive over the 7 scenarios, I find each one feels different enough to make an interesting introductory campaign.
Attachments
UIO-Défendre_la_forêt_revoir_la_partie.gz
Shamans-only, 1.12.5 hardest
(18.1 KiB) Downloaded 101 times
AOI-Defend_the_Forest_replay.gz
Generic run, 1.12.1 hardest
(17.58 KiB) Downloaded 106 times

nikita1996
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Re: Scenario 1: Defend the Forest

Post by nikita1996 » October 9th, 2016, 10:03 am

(1) What difficulty levels have you played the scenario on?
1.12.6 Hard

(2) How difficult did you find the scenario? (1-10)
About 4. The enemy is much stronger than my troops. It's impossible to kill all the enemy troops. To kill the king, I had to reach the king with one or two of my strongest units while my main troop is struggling with the enemy troops. However, the AI is easy to be cheated and turns are enough -- it only took 11 turns for me to kill the king and there are 24 turns totally.

(3) How clear did you find the scenario objectives?
Very clear: to kill the enemy king.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Just so-so. A usual human vs AI battle. Nothing unusual.

(5) What were your major challenges in meeting the objectives of the scenario?
The main challenge is how to let my two strongest units get rid of the enemy main troops and reach the king. To face this problem, I tried my best to surround the main troops and cover the two strongest units.

(6) How fun do you think the scenario is? (1-10)
4. A usual battle.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Add something strange, for e.g., add some ambush enemies, let the king move away from the castle, or use XP mod.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.

nikita1996
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Joined: July 18th, 2015, 8:07 am

Re: Scenario 1: Defend the Forest

Post by nikita1996 » October 9th, 2016, 10:04 am

This is my game replay.
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AOI-Defend_the_Forest_replay.bz2
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Konrad2
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Re: Scenario 1: Defend the Forest

Post by Konrad2 » May 2nd, 2018, 9:24 am

I really like the art for the prescenario text.

(1) What difficulty levels have you played the scenario on?
1.14.0 Hard
(2) How difficult did you find the scenario? (1-10)
5
(3) How clear did you find the scenario objectives?
Very much.
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Positive chacks both.
(5) What were your major challenges in meeting the objectives of the scenario?
Making it through the night.
(6) How fun do you think the scenario is? (1-10)
6
(7) What, if any, are changes you would have made to the scenario to make it more fun?
-
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Stupid decisions of mine in unit placement (restart the turn).
Attachments
AOI-Defend the Forest replay.gz
(13.41 KiB) Downloaded 44 times
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Hestelvar
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Re: Scenario 1: Defend the Forest

Post by Hestelvar » July 3rd, 2018, 12:47 am

(1) What difficulty level and version of Wesnoth have you played the scenario on?
Fighter (Easy)
1.14.3
(2) How difficult did you find the scenario? (1-10)
3. Easy (4. When playing shaman line only)
(3) How clear did you find the scenario objectives?
Clear. Kill the orc leader without getting killed.
(4) How clear and interesting did you find the dialogue and storyline of the scenario?
It seemed deliberately vague about how the orcs have suddenly become such a threat. I found the elves unsympathetic which is good only if that is deliberate.
(5) What were your major challenges in meeting the objectives of the scenario?
None, except complacency.
(6) How fun do you think the scenario is? (1-10)
4. Taking into account that it is the opening scenario of a novice campaign. Otherwise it was disappointingly substandard. (6. Shaman line only. This is my first time trying a campaign using only the shamans - it’s an interesting challenge.)
(7) What, if any, are the changes you would have made to the scenario to make it more fun?
The addition of a loyal unit at the beginning? By giving Erlornas a sidekick of some kind their dialogue might garner some empathy for this distinctly bloodthirsty elf.
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
None.
Remarks:
I don’t expect the grandeur of a full length campaign, however to newcomers fresh from part 2 of the tutorial I think this is unpleasantly simplistic.
Attachments
AOI-Defend the Forest replay.bz2
(10.96 KiB) Downloaded 29 times
AOI-Defend the Forest Shaman only replay.bz2
(12.2 KiB) Downloaded 23 times

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