Scenario 3: Guarded Castle

Feedback for the mainline campaign A Tale of Two Brothers.

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Konrad2
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Posts: 979
Joined: November 24th, 2010, 6:30 pm

Re: Scenario 3: Guarded Castle

Post by Konrad2 » May 2nd, 2018, 8:18 am

(1) What difficulty levels and game versions have you played the scenario on?
Hard, 1.14.0
(2) How difficult did you find the scenario? (1-10)
2 (probably because I remembered the passwords)
(3) How clear did you find the scenario objectives?
Very clear.
(4) How clear and interesting did you find the dialog and storyline of the scenario?
It was clear and interesting.
(5) What were your major challenges in meeting the objectives of the scenario?
There were none. (Very) Minor challenges: The guardian orcs and remembering the passwords.
(6) How fun do you think the scenario is? (1-10)
5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Make it more difficult.

Stats: 232 start gold, 15/30 turns, 178 end gold, 8/8 villages, 13 units, 10 income, 0 recruits, 11 recalls, 4 advancements (2xfootpad -> outlaw, bowman-> longbowman(loyal), Arvith -> Paladin Arvith), 0 losses, 15 kills, 0% dmg dealt, -10% dmg received

EDIT: It's amazing how the sun can shine in the belly of that castle.
Attachments
AToTB-Guarded Castle replay.gz
(24.98 KiB) Downloaded 48 times
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

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