OOS on Surrender & Quit
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OOS on Surrender & Quit
Windows Pro 64 Bit
The Battle for Wesnoth version 1.14
Running on Microsoft Windows 10 (10.0.16299)
The Battle for Wesnoth version 1.14.0
Running on Microsoft Windows 10 (10.0.16299)
Game paths
==========
Data dir: C:\Program Files (x86)\Battle for Wesnoth 1.14.0
User config dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
User data dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
Saves dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\saves
Add-ons dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\data\add-ons
Cache dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\cache
Libraries
=========
Boost: 1.59
OpenSSL/libcrypto: 1.1.0f (runtime 1.1.0f)
Cairo: 1.10.2 (runtime 1.10.2)
Pango: 1.30.1 (runtime 1.30.1)
SDL: 2.0.4 (runtime 2.0.4)
SDL_image: 2.0.0 (runtime 2.0.0)
SDL_mixer: 2.0.0 (runtime 2.0.0)
SDL_ttf: 2.0.12 (runtime 2.0.12)
Features
========
Experimental OpenMP support: yes
JPG screenshots: no
Lua console completion: yes
Legacy bidirectional rendering: no
Win32 notifications back end: yes
How to reproduce the problem: In 2p multiplayer game droid own side, then exit and choose 'Surrender and Quit.'
The Battle for Wesnoth version 1.14
Running on Microsoft Windows 10 (10.0.16299)
The Battle for Wesnoth version 1.14.0
Running on Microsoft Windows 10 (10.0.16299)
Game paths
==========
Data dir: C:\Program Files (x86)\Battle for Wesnoth 1.14.0
User config dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
User data dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
Saves dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\saves
Add-ons dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\data\add-ons
Cache dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\cache
Libraries
=========
Boost: 1.59
OpenSSL/libcrypto: 1.1.0f (runtime 1.1.0f)
Cairo: 1.10.2 (runtime 1.10.2)
Pango: 1.30.1 (runtime 1.30.1)
SDL: 2.0.4 (runtime 2.0.4)
SDL_image: 2.0.0 (runtime 2.0.0)
SDL_mixer: 2.0.0 (runtime 2.0.0)
SDL_ttf: 2.0.12 (runtime 2.0.12)
Features
========
Experimental OpenMP support: yes
JPG screenshots: no
Lua console completion: yes
Legacy bidirectional rendering: no
Win32 notifications back end: yes
How to reproduce the problem: In 2p multiplayer game droid own side, then exit and choose 'Surrender and Quit.'
I'm tired.
Re: OOS on Surrender & Quit
y it's probably all about controller..
I already made a custom menu for droid/undroid in my mod..
There are actually a lot of OOS in 1.14
I seen too many in the last 2 days of watching games.
I already made a custom menu for droid/undroid in my mod..
There are actually a lot of OOS in 1.14
I seen too many in the last 2 days of watching games.
Re: OOS on Surrender & Quit
does the other client get oos or is it our own ckuent that complains after quiting?
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
Re: OOS on Surrender & Quit
I haven't been able to reproduce it and I'm still not sure how to generate logs but I think the OOS was local to one side only.
I'm tired.
Re: OOS on Surrender & Quit
I witnessed another instance of this OOS error.
- Attachments
-
- Ageless Scrolling Survival-Auto-Save28.gz
- (334.47 KiB) Downloaded 269 times
I'm tired.