Campaign crashes after finishing scenario
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Campaign crashes after finishing scenario
I've finished Hasty alliance scenario in the campaign with Konrad.
After killing the leader I get the Map generator error: Lua cave generator (it is also present in the attachments section).
The save game of the last turn is in the attachment (only the leader needs to be killed).
This is my copied build of the game:
The Battle for Wesnoth version 1.14.0 (f5fd48d-Clean)
Running on Microsoft Windows 10 (10.0.16299)
Game paths
==========
Data dir: D:\SteamLibrary\steamapps\common\wesnoth
User config dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
User data dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
Saves dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\saves
Add-ons dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\data\add-ons
Cache dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\cache
Libraries
=========
Boost: 1.66
OpenSSL/libcrypto: 1.1.0f (runtime 1.1.0f)
Cairo: 1.10.2 (runtime 1.10.2)
Pango: 1.30.1 (runtime 1.30.1)
SDL: 2.0.8 (runtime 2.0.
SDL_image: 2.0.3 (runtime 2.0.3)
SDL_mixer: 2.0.2 (runtime 2.0.2)
SDL_ttf: 2.0.14 (runtime 2.0.14)
Features
========
Experimental OpenMP support: yes
JPG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Win32 notifications back-end: yes
Thank you for the help.
After killing the leader I get the Map generator error: Lua cave generator (it is also present in the attachments section).
The save game of the last turn is in the attachment (only the leader needs to be killed).
This is my copied build of the game:
The Battle for Wesnoth version 1.14.0 (f5fd48d-Clean)
Running on Microsoft Windows 10 (10.0.16299)
Game paths
==========
Data dir: D:\SteamLibrary\steamapps\common\wesnoth
User config dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
User data dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
Saves dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\saves
Add-ons dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\data\add-ons
Cache dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\cache
Libraries
=========
Boost: 1.66
OpenSSL/libcrypto: 1.1.0f (runtime 1.1.0f)
Cairo: 1.10.2 (runtime 1.10.2)
Pango: 1.30.1 (runtime 1.30.1)
SDL: 2.0.8 (runtime 2.0.
SDL_image: 2.0.3 (runtime 2.0.3)
SDL_mixer: 2.0.2 (runtime 2.0.2)
SDL_ttf: 2.0.14 (runtime 2.0.14)
Features
========
Experimental OpenMP support: yes
JPG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Win32 notifications back-end: yes
Thank you for the help.
- Attachments
-
- HttT-Hasty Alliance-Auto-Save13.gz
- (63.64 KiB) Downloaded 245 times
Re: Campaign crashes after finishing scenario
I downloaded the save and killed the leader but the issue did not reproduce for me.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
Re: Campaign crashes after finishing scenario
It seems to it happened if I overwrote the replay save. When I skipped it it, everything went onwards per usual.
P.S. The game is awesome guys. I love it !!!!
P.S. The game is awesome guys. I love it !!!!
Re: Campaign crashes after finishing scenario
well since this is an error in the random map generator it is not unlikely that it only happens if the random map generator randomly generates bad data, which would naturally be unreliable to reproduce.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.